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[新闻] PCE模拟器Ootake 1.62发布

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发表于 2008-12-20 04:02:17 | 显示全部楼层 |阅读模式


PCE模拟器Ootake发布新版,更新如下:

  - The CD-ROM access processing was brought close to the movement of a real machine. "Seiya Monogatari" came to operate.
  - The Read processing of the video chip was brought close to a real machine. "Startling Odyssey II" came to operate. And in the 4th stage of "Mizubaku Daibouken", the orbit of the rock became it as well as a real machine.
  - The timing of the timer interrupt processing was brought close to the movement of a real machine. I think that it approached a real machine by the tone and the tempo etc. of a built-in sound.
  - When the CD-ROM game is played, the memory access processing is sped up  a little.
  - The bug of the collision judgment processing of sprite was corrected.
  - The speed and timing were brought close to a real machine more. In  "Newtopia 2", the problem that the upper part of the screen has fallen into disorder (generated by v1.61) was solved.
  - The timing of the interrupt processing of CPU was brought close to the movement of a real machine. In "ROCK-ON", the problem that the bullet was not displayed (generated by v1.61) was solved.
  - Additionally, a detailed part has been improved and corrected.

http://www.ouma.jp/ootake/


也没什么可说的,更新很频繁的PCE模拟器,模拟效果也不错
不想开新贴了,简体汉化版下载:
uushare

[ 本帖最后由 money_114 于 2008-12-20 04:05 编辑 ]
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