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[新闻] 《暗黑3》角色性别及人物等级问题

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发表于 2009-5-8 19:48:54 | 显示全部楼层 |阅读模式

暗黑破坏神3

暗黑破坏神3

我不确定有没有人提及这个问题,但是想问问,在某些游戏中的物品有性别要求,在D3中会不会也如此区分?我想如果有的话会很有趣,玩家需要建立两个角色并且玩得更多。

《暗黑3》角色性别及人物等级问题Bashiok:不,没有任何有性别要求的物品、技能、好处或是坏处。选择男性或女性角色仅仅是玩家个人的审美爱好罢了。

Quote:

not sure if this has been brought up but i though i would ask. in some games there are items that are made for female and male.. is it gonna be like that in diablo 3. i think it would be more interesting and it would get people to build 2 characters and play more

《暗黑3》角色性别及人物等级问题Bashiok:No. There are no gender specific items, skills, advantages or disadvantages. Choosing male or female is simply a choice of aesthetic.

别弄出什么级别限制来,最起码可以有个控制开关。当我听到在D3中可能有级别限制的时候我真的很失望。

《暗黑3》角色性别及人物等级问题Bashiok:级别要求?我就当作你说的跟别人理解的一个意思了。如果你这里的级别要求指的是诸如“进入第二幕的级别限制为10”之类的。那么我可以说,目前为止游戏没有对角色进度的要求。

就我所知道的没有Blizzard的人提到过这一点可能会包含在D3中,当然我也有可能搞错了。

这种等级要求一般都被作为一种对付"glitch rushing"或者是防止玩家利用bug和程序漏洞快速提高等级的方法。这种漏洞的存在对于D3而言本身就是一个笑话(有可能没有到我说的这种程度)。这种方法是最明显和最大众化的,他有可能有用??除非你能让那些不为任何原因禁止进入的XP gains正常化。玩家完成了任务,但是他们的等级不够。于是他们就必须去为了能够继续游戏而为升级而升级

这不是一个好方法,但是还是有方法(能够制止玩家利用Bug)。我们关注的是如何让游戏本身进步和提高,这种方法不但不会为游戏设下规范,更会损害游戏本身的可玩性。

 

暗黑破坏神3

暗黑破坏神3

Quote:

...do not have forced leveling be required in D3, at least give people a choice to turn it off. It was a major let down when they announced that there might be forced leveling in D3.

《暗黑3》角色性别及人物等级问题Bashiok: Forced leveling? I'll just have to go along with what other people think that means. If forced leveling means a requirement to move through the game, such as "level 10 is required to move to Act II" etc. then no, there are no current plans to put level requirements on progressing through the game.

As far as I'm aware it hasn't been mentioned by a Blizzard employee as being potentially included in Diablo III, but I could very well be mistaken.

So this level requirement business is usually discussed as a solution to 'glitch rushing' or a way of quickly leveling a character through use of bugs and loopholes. The assumption that these bugs and loopholes will exist in Diablo III in the first place is somewhat of a stretch of logic (maybe not as much as I'd like ;). So, the most obvious and popular solution is a level requirement. And yeah, it could work, but unless you can normalize XP gains you're probably fairly often going to be simply holding people back for no good reason. They've completed the act legitimately, but they're a single level shy of the requirement. Now they have to go grind for no reason other than to level so they can continue playing the game. It's not a very graceful solution. No, but there are solutions... nay, improvements! in how progression through the game can be handled. Ones that offer not only regulations on progression, but enhance the game itself.

 

 

来源:腾讯游戏

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