疾风之狼 发表于 2010-8-28 16:09:55

[SFC模拟器]uosnesw 20100825

2010-08-25sanmaiwashi<butaniku@users.sourceforge.net>
        To do S9xSyncSpeed () in HC_HCOUNTER_MAX_EVENT, it changed.
        Because that synchronization becomes Inaccuracy when a lot of DMA bytes are.

        It changed so that the interval of the frame timer
        might become HC_MAX/2 long at the Interlace mode.

        2010-06-23 "F-1 GRAND PRIX PART III" fix did
        that "Mortal Kombat II - Kyuukyoku Shinken (J)" was bad.
        These wewe fixed by if(CPU.Cycles < (Timings.H_Max - ONE_DOT_CYCLE*3)) SetVIRQ();

        svn checkout http://snes9x-gtk.googlecode.com/svn/trunk/ snes9x-gtk-read-only
        sa1.cpp code was merged.
        "SD Gundam G Next (J)" map is correctly.

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