签到天数: 1900 天 [LV.Master]伴坛终老
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2010-08-25 sanmaiwashi <butaniku@users.sourceforge.net>
To do S9xSyncSpeed () in HC_HCOUNTER_MAX_EVENT, it changed.
Because that synchronization becomes Inaccuracy when a lot of DMA bytes are.
It changed so that the interval of the frame timer
might become HC_MAX/2 long at the Interlace mode.
2010-06-23 "F-1 GRAND PRIX PART III" fix did
that "Mortal Kombat II - Kyuukyoku Shinken (J)" was bad.
These wewe fixed by if(CPU.Cycles < (Timings.H_Max - ONE_DOT_CYCLE*3)) SetVIRQ();
svn checkout http://snes9x-gtk.googlecode.com/svn/trunk/ snes9x-gtk-read-only
sa1.cpp code was merged.
"SD Gundam G Next (J)" map is correctly.
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