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来源:Romhacking.net. [' O$ p$ G/ a1 w& S4 h' a- U+ y
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最终幻想Ⅵ-最后的希望(FFVI Last Hope)$ E1 _, m( p0 j/ n8 |) w2 i
作者:TheNattak0 O. M0 T- Q: j% X" N
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Description
" B @8 _$ t$ S& X. z7 PThis is a rather large FF6 hack that I have been hard at work on for quite some time.0 J6 w" s5 D9 c% G
" \# D5 Z- a. i5 d& uSome of the obvious changes are as follows…4 v) a. O# M$ v- z/ Y5 @6 N4 b$ m
. a: m) `6 x8 K$ }+ }Increase in difficulty
1 n; `) T; c2 F0 e4 \Script changes
' n o/ n3 b8 y* MChanged the dialog font
) p* A/ T8 i' l( iLots of new monsters (from other games)
' B) S) j* O( V3 Q9 G0 s% zNew Espers " l! [5 S2 L; h, n: ?6 Y1 J4 j
New portraits for all
, G$ m8 [$ W' ~2 a5 B" }( k, j& d* GGuile (Leo sprite) replaces Edgar, Edgar is Leo
! |! c/ u; W, l; N! q9 H# iChanged who equips certain items # O+ h( h6 E( R/ r/ K6 O0 J
New bosses
: } a# l5 v' c0 o% ~, c# e- \. rMature dialog (cussing)
- V7 s4 X9 u- V2 j2 CA few new Relics, and no more Moogle Charm
3 \8 y3 D" J- h b0 B$ h0 i) ~Hold “B” to sprint ; @1 w, g8 i1 a0 ^0 ~' [& h1 a
Renamed most of the items 8 r/ r5 K4 |3 c8 k7 L
Custom battle scripts 3 L% v) x/ z; R) U9 o
High end magic cost more + p! [9 ^& Y2 }
A lot of the major known bugs fixed (Evade Bug, Vanish/Doom Bug, Rippler Bug, along with many other lesser patches.) / }1 H/ E% a) v" P
Changed some character sprites 6 q' V( `, a; Z/ L
Czar Dragon enabled
. K8 I4 C, v# ~' B0 T I7 ~Custom title screen ; V+ ]9 F) q4 |
A lot of various nerfs & buffs
9 c- _6 y* v" m1 u. d+ OSome graphics restored to original uncensored
4 O0 n# h- H+ R: ^# h8 y2 |! oAuto Bow-Gun reduced damage and can miss
" F, W$ |' N5 u, X4 C* e4 dBum Rush damage reduced
7 Y( B& X0 n6 `3 r% @9 QUltima and Flare damage reduced 7 ]% D% s& ?4 ^, s4 f2 |4 H
Tornado changed so its not so useless # r6 `/ J3 @6 t3 K/ e1 K; E1 {
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最终幻想-启示录(Final Fantasy - Revelations (Core Hack))
2 q! ~1 h8 J, ?$ d& R" w0 [作者:Zeemis
8 T$ w, o9 I, Y. K }) |4 {) |Description
9 k0 k( w% t; j( D. T- A% c) z/ RThis is the “Core Hack” meaning it’s not the whole game. What it is though is a large series of modifications I made to the game with help from other contributors which I’ll list in the credits below." Z: |4 G1 l3 {) T, F
2 R( N% e4 X- E: m7 zThis hack contains:
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8 E% B, v' P& L- Q$ \New Title Screen
6 f: R5 t4 X* f1 uNew Characters ; w5 v0 b6 T$ ]9 W# a
New Spells
% F# N- c' h+ K1 y# _, rNew Lores (Replaced to “Weave”)
3 D9 ~& z3 ]& W+ l. M E( eNew Dialog/Menu Font ) B. z, u- Z6 Z' i
New Item Icons
) ^0 }0 k3 Y s% @2 M3 ANew Items 1 |; L4 U- W: ]/ I1 C
New Content
3 j' z# F6 p7 A1 BHold “B” to run. , T! b8 C9 f) n: H, l5 i
Vicks/Wedge start with all Magitech skills. 3 I( k$ X1 D9 C1 B) ?* a4 m
”Annihilated” changed to Owned. 3 @/ _) Z( W; u& G$ R6 Y
Psycho Cyan fix. ' g9 ~& ?) D9 {
”Summon” ability now works.
) l3 q. _+ E! B) r8 B: X* X”Sword Tech” is now sped up. / C) Y* ^; {; P- ~& y
Names are now lower case. 4 u7 N" y: B7 V: q( [# E
You may be wondering what “Weave” is, well when you combine two elements, it makes a new spell. This is what I call a “Spell Weave”, original or not I liked the idea and implemented it. ' Q2 W0 ^+ L9 H7 k/ a
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This hack was mainly made for rom hackers who hack bosses or for any other use which pertains to rom hacking.
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——– Credits ——–
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/ W7 n+ ~% J- c/ K u% O0 e' IDragonsbrethren for Magitek Enhancement Patch and help with title screen. 5 P/ p& y5 {, W! ]! c5 E0 H
Lenophis for Esper Battle Menu Fix patch, “Summon This!” and helping me understand a lot of stuff.
& i( d) F' q9 z/ B$ i, Y! V6 FArmorVil for Cyans Sword Tech tweak.
Z" ~9 [6 x2 a0 D+ |. aAssassin for Alphabetized Rage tweak. m# r; B% i. o4 P/ I6 X
Anyone else I forgot. % d L4 j3 H+ K8 j; ]
Me, for making this possible.
$ t. |7 L! u1 H' b* | k——– Extra ——–: m2 O2 F# a" r
- G! S5 J) ]2 S, L! z/ j“Rom Name.srm” is just a save file, it’s intended use is for testing the hack at it’s fullest. Meaning all skills unlocked, I made this save file.
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最终幻想6-永恒之水晶(Final Fantasy VI - The Eternal Crystals)( n9 U4 h4 ^9 a; O# y& ~
作者:MakouEyes
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Description
+ \! f8 i3 ~9 sUpdate - August 17, 2009 -$ m4 A& r: ^! i* t
Version 9.08! This fixes the very buggy Gilgamesh battle dialogue in previous versions… making it less buggy.
" L& M) R$ j+ q6 P, I7 B9 X- s—————–* }+ E; t/ p2 a$ F
This is the latest revision (9.06) of my Final Fantasy VI: Eternal Crystals Changes in 9.06
6 n9 t! p! L9 t, Z" G2 k4 k5 s/ cVersion 9.06 - fixes a critical bug where Gilgamesh is impossible to defeat and makes it impossible to proceed in the game.
9 X. Y; d' A& XChanges in 9.05, }/ ~9 r0 t. y
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: a+ r7 }% z! ]! L- @" \Edgar’s ‘Dragon’ Skill Sabin’s ‘Kick’ command Multiple bug fixes More difficult enemies Strago’s color is changed Other minor changes
+ O' ~3 l/ C* U% a/ |Changes from 7.2.2
& n+ N/ I+ S2 Z$ R2 Q0 ~—————–; _ P- I, Q2 K0 k7 g& C& ]
Now titled “Final Fantasy VI: The Eternal Crystals”
, h: l. N: ~8 X2 y& gThe hack replaces characters, enemies, bosses, items, commands, spells. I also changed much of the dialogue so that the story line follows the old “Warriors of Light” scenarios.
5 B1 o, M/ r6 g V8 V5 h7 ]Fixed since last version posted on romhacking.net:: d3 A5 `% I4 H5 E/ p
- difficulty increased
- ”new” character
- All palettes fixes
- battle glitches fixed (especially text)
- new monsters
- new monster attacks/ behaviors
- storyline fixes (for consistency)
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+ y! O/ f- } O# W8 v9 S: j/ N1 O[ 本帖最后由 HeavenTrain 于 2009-10-24 02:16 编辑 ] |
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