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来源:Romhacking.net3 C5 I+ ^& z4 ?' p3 f: e8 U
/ v8 D! _6 y6 z9 w/ x! n最终幻想Ⅵ-最后的希望(FFVI Last Hope)2 a. k8 F: L Z+ b3 l
作者:TheNattak) Y, T0 f; P/ `; K0 d0 o! a6 i
5 H+ D7 D) H- F) D5 k- L7 xDescription
8 ]. ~( W/ L( t2 p) OThis is a rather large FF6 hack that I have been hard at work on for quite some time.# B1 O% C9 I, n2 i& h2 `
/ `: h0 G4 q$ n5 R tSome of the obvious changes are as follows…
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, r1 A: [0 h+ D' DIncrease in difficulty
, l: d8 V0 o8 J7 @Script changes 3 W4 Y2 T+ I( E3 {6 P }; B1 p" x3 m' L
Changed the dialog font
. I& r# L# G( v# Z: H1 T8 xLots of new monsters (from other games) 4 q8 t- F/ I' l
New Espers 2 p" N/ e; R- z) m% d
New portraits for all / y( q g2 v7 T! J, e( u7 e
Guile (Leo sprite) replaces Edgar, Edgar is Leo N5 ?& K' L! A8 a; G W. S+ h
Changed who equips certain items 8 E' m& \0 m2 a) o
New bosses
! }0 o- M6 i) B7 @Mature dialog (cussing) 8 J' K; X- ^7 ?, l7 J6 K0 W
A few new Relics, and no more Moogle Charm 8 [$ e8 l( E# X
Hold “B” to sprint 6 f% @, ?' l) }
Renamed most of the items - k% [8 S& x1 y7 I
Custom battle scripts 0 c4 q; S+ E c( B5 ]
High end magic cost more " b, q- A0 J6 W4 }4 H
A lot of the major known bugs fixed (Evade Bug, Vanish/Doom Bug, Rippler Bug, along with many other lesser patches.)
) q7 J" f3 X# u; v! J$ m! l1 |/ i1 B' d0 fChanged some character sprites P6 N+ C* ^$ b
Czar Dragon enabled F X! S j$ D3 ~; p
Custom title screen " T0 f. `$ t/ c
A lot of various nerfs & buffs
) {$ v1 _& x7 N% T( f6 fSome graphics restored to original uncensored
L7 ?8 H( j' ?Auto Bow-Gun reduced damage and can miss
1 v! m' M' A! b9 F& m$ \# hBum Rush damage reduced , C- C6 v; p/ v$ g0 P) d2 }' i
Ultima and Flare damage reduced 0 w8 {) }; f' Q! D. F9 ^/ \
Tornado changed so its not so useless
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最终幻想-启示录(Final Fantasy - Revelations (Core Hack))( B& c* H D5 s g
作者:Zeemis* Q) c0 Q) H& u: i/ D
Description
c3 Q; o7 L) }4 V. @, p+ P+ UThis is the “Core Hack” meaning it’s not the whole game. What it is though is a large series of modifications I made to the game with help from other contributors which I’ll list in the credits below.3 w8 \9 f5 ^& I, m, ?
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This hack contains: l. S4 I5 S, T: Y7 }+ L6 \
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New Title Screen ; ?6 H' x+ m8 h: ]8 t0 `
New Characters
4 W6 R* J q5 P/ A3 KNew Spells 3 Y$ s' Z/ _3 x- k4 W
New Lores (Replaced to “Weave”) ' w3 D8 u" x! u; R3 Q
New Dialog/Menu Font 9 }- K) D$ g, e7 j3 V9 D
New Item Icons , G/ \5 g# |; w
New Items $ O% L' w0 d/ Q# E
New Content
/ S. U6 `% a5 f3 O, L9 a Y% y' u5 HHold “B” to run. , h4 X/ `* @4 r
Vicks/Wedge start with all Magitech skills.
, T3 `" ]6 w+ u8 b”Annihilated” changed to Owned. ! B5 d9 \. T" L2 m4 ~
Psycho Cyan fix. ) Q) V$ j9 @* f7 l1 O% i; G; `/ i
”Summon” ability now works.
" B& h' b# W4 S1 I6 k/ Z* ?4 E”Sword Tech” is now sped up. }' E" p/ @' D8 h& u
Names are now lower case. ! w- T8 f$ T1 g! L! x- `
You may be wondering what “Weave” is, well when you combine two elements, it makes a new spell. This is what I call a “Spell Weave”, original or not I liked the idea and implemented it.
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/ v& A$ m( t0 i' j4 [4 nThis hack was mainly made for rom hackers who hack bosses or for any other use which pertains to rom hacking.+ N% c( d9 E4 @! k" C$ |* i
$ Z( |) s: A: _! ^2 L——– Credits ——–
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Dragonsbrethren for Magitek Enhancement Patch and help with title screen. ( _! X3 F* s% c2 ]2 Q
Lenophis for Esper Battle Menu Fix patch, “Summon This!” and helping me understand a lot of stuff. ) q# `. |! R# g
ArmorVil for Cyans Sword Tech tweak.
2 ]; I' L7 b, V! F/ U! ?' q0 cAssassin for Alphabetized Rage tweak.
4 C' D7 X$ E/ o2 E# D( h, sAnyone else I forgot.
. y Q9 L$ U$ T- @2 n2 ]( NMe, for making this possible. ' o M* F; L0 N
——– Extra ——–
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“Rom Name.srm” is just a save file, it’s intended use is for testing the hack at it’s fullest. Meaning all skills unlocked, I made this save file.. J$ k5 W) L$ d& }$ u
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最终幻想6-永恒之水晶(Final Fantasy VI - The Eternal Crystals)
( g" E+ W6 J9 c2 ]$ A作者:MakouEyes; ^' e: k- A5 t+ d! x" ?
0 i) B; U8 G2 eDescription- K; o; D) k! z. V8 }
Update - August 17, 2009 -: r: I8 u5 B$ C) S( ?2 d
Version 9.08! This fixes the very buggy Gilgamesh battle dialogue in previous versions… making it less buggy.
5 _1 d, R8 g/ C% B0 V7 K—————–
8 H( o) Y M" t; K1 H* j: _/ u2 NThis is the latest revision (9.06) of my Final Fantasy VI: Eternal Crystals Changes in 9.06
( ]& K5 E2 ~: C0 f& V& d6 D% z7 m& qVersion 9.06 - fixes a critical bug where Gilgamesh is impossible to defeat and makes it impossible to proceed in the game.4 V8 g! ]3 L' `( Q
Changes in 9.05
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Edgar’s ‘Dragon’ Skill Sabin’s ‘Kick’ command Multiple bug fixes More difficult enemies Strago’s color is changed Other minor changes
- o! w) B6 q6 [* r4 ?. G$ W7 r! O6 ~Changes from 7.2.2; \+ c. Y3 i7 W' Z) ~8 M1 A
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Now titled “Final Fantasy VI: The Eternal Crystals”
7 O7 h! F# v: K0 F# c3 i* n6 q6 D1 jThe hack replaces characters, enemies, bosses, items, commands, spells. I also changed much of the dialogue so that the story line follows the old “Warriors of Light” scenarios.
4 ?0 s9 j' A1 K; KFixed since last version posted on romhacking.net:
8 f6 g3 c2 P, X5 ?- difficulty increased
- ”new” character
- All palettes fixes
- battle glitches fixed (especially text)
- new monsters
- new monster attacks/ behaviors
- storyline fixes (for consistency)
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! g! Q( n8 r" ?" \( J% `$ ?1 V* {( u[ 本帖最后由 HeavenTrain 于 2009-10-24 02:16 编辑 ] |
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