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来源:Romhacking.net
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( a% k N4 ?5 b; {" z3 R最终幻想Ⅵ-最后的希望(FFVI Last Hope)6 @+ N" f7 X: C' L9 J8 i* D w
作者:TheNattak4 j. ?2 g2 o: r$ p% R5 `% Z7 N* x
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1 o! x. c2 l% s; i. KThis is a rather large FF6 hack that I have been hard at work on for quite some time.
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8 j& o# P+ V3 h, Q! OSome of the obvious changes are as follows… y* s+ ?6 @$ g( Z
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Increase in difficulty 4 i5 V' D9 h6 Y% J. n, Z& Z, c
Script changes
1 i6 n* T* R- b3 n' p" gChanged the dialog font
: C0 |) c" b9 J& q6 y0 P& X2 [Lots of new monsters (from other games) 9 ]3 R5 F% H, q/ f, V- S1 t
New Espers , d% B& c6 E( I' s3 A
New portraits for all ) n" w. @& s. t8 G0 k
Guile (Leo sprite) replaces Edgar, Edgar is Leo 8 d3 Q+ A; R; A2 \$ X7 L- P: e
Changed who equips certain items % U7 {( A2 d4 `* j, m- K
New bosses ' {7 x' `4 ]0 _# v( l; N" [; e
Mature dialog (cussing)
: g' D, T, l U" k( B, S; `A few new Relics, and no more Moogle Charm
" {' c9 Z$ p- h5 [, J: W: WHold “B” to sprint 1 O" P6 `0 W) L7 V5 p' j
Renamed most of the items 1 V7 V2 D0 T2 A o8 K
Custom battle scripts
. Y/ U& V: t. t1 `; j9 AHigh end magic cost more 8 U# d( d1 l3 s# `1 q7 I
A lot of the major known bugs fixed (Evade Bug, Vanish/Doom Bug, Rippler Bug, along with many other lesser patches.)
5 b! S# u( E5 D* X9 t oChanged some character sprites * G5 j% b9 S: z9 J
Czar Dragon enabled
e; J5 I7 p/ N- J4 k! A9 F+ gCustom title screen
: ]" U3 {& R* O9 ?) `1 @1 I7 |" VA lot of various nerfs & buffs 6 m) _) P* D( N* ?
Some graphics restored to original uncensored
3 ?: c7 [0 ?5 P `6 N ]Auto Bow-Gun reduced damage and can miss ) e$ @( V1 f* ^% H! |& Q
Bum Rush damage reduced
. H$ o+ O, k! T4 S2 P* wUltima and Flare damage reduced 7 ?3 D- R) ?/ o2 p1 S9 j) J/ L4 {
Tornado changed so its not so useless
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最终幻想-启示录(Final Fantasy - Revelations (Core Hack))
, ]! B) |6 h# P作者:Zeemis- g- g5 c& i7 n# @$ T P6 k8 p: p
Description
2 Z6 J5 P0 ]3 |2 W* k2 I. BThis is the “Core Hack” meaning it’s not the whole game. What it is though is a large series of modifications I made to the game with help from other contributors which I’ll list in the credits below.( V- ?/ T l- y
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This hack contains:- [8 P% F' \4 F& h# h G; N$ {
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New Title Screen 6 d$ p) `$ C) _! Y) [ P$ {) H) W4 t
New Characters
: T5 x% F4 g, M7 u" P; LNew Spells
. G. I* A5 ~, I2 ?# `! |New Lores (Replaced to “Weave”)
: Q5 z. s% M) r9 V- MNew Dialog/Menu Font ( J+ N' s. `8 N4 O. `2 {5 n7 t3 D
New Item Icons
. v2 \9 f6 I0 p3 dNew Items ) M5 O3 Q+ o+ F1 m
New Content p- W; S3 \# J% H! z6 c
Hold “B” to run.
0 }* l; w0 N. y. _# j- VVicks/Wedge start with all Magitech skills.
: E( A& l5 f- o0 B# O”Annihilated” changed to Owned.
. h T$ i2 }5 j. ^6 HPsycho Cyan fix.
) A8 j: ?. Y% k) L”Summon” ability now works. 8 W7 u8 R4 l9 L/ f
”Sword Tech” is now sped up.
! j3 t$ V) L( ^; W- v/ g4 s& GNames are now lower case.
) f' h9 F1 l% {: u; vYou may be wondering what “Weave” is, well when you combine two elements, it makes a new spell. This is what I call a “Spell Weave”, original or not I liked the idea and implemented it.
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This hack was mainly made for rom hackers who hack bosses or for any other use which pertains to rom hacking.; m" x/ f" ^, {: ~/ v$ B+ H; E' n, ~
; z0 Z/ ~$ |( u——– Credits ——–, W5 k8 a Q. j& t1 z3 Y" h9 t
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Dragonsbrethren for Magitek Enhancement Patch and help with title screen. - ?! B+ K( F, ~& O+ b6 T8 |
Lenophis for Esper Battle Menu Fix patch, “Summon This!” and helping me understand a lot of stuff. & X* h8 P; l! d
ArmorVil for Cyans Sword Tech tweak.
9 G" K+ ~: B9 \' U- `Assassin for Alphabetized Rage tweak.
) g# \( a0 Y' o0 M$ i* g8 OAnyone else I forgot. ! n! c! h: T' ~' ~: Y
Me, for making this possible.
; }) J' _- O3 a% V, a——– Extra ——–& h2 b: r. p8 h) K; ~3 T
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“Rom Name.srm” is just a save file, it’s intended use is for testing the hack at it’s fullest. Meaning all skills unlocked, I made this save file.
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最终幻想6-永恒之水晶(Final Fantasy VI - The Eternal Crystals): e7 {) [$ d* c6 A$ N6 W! W7 Z: b
作者:MakouEyes
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* r+ O# h% B% I! `" ODescription( j; y/ U- F0 z$ A' ^: Q8 ~4 q' f
Update - August 17, 2009 -3 F; U+ K. x( F9 \/ q/ q \ N' @
Version 9.08! This fixes the very buggy Gilgamesh battle dialogue in previous versions… making it less buggy.
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This is the latest revision (9.06) of my Final Fantasy VI: Eternal Crystals Changes in 9.06' ^) b( P1 Z [: u. z$ d
Version 9.06 - fixes a critical bug where Gilgamesh is impossible to defeat and makes it impossible to proceed in the game.
- y ?; Q+ z5 ]" \Changes in 9.05
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U6 G W9 e2 e' {6 DEdgar’s ‘Dragon’ Skill Sabin’s ‘Kick’ command Multiple bug fixes More difficult enemies Strago’s color is changed Other minor changes
, P9 u1 Q+ y8 H5 jChanges from 7.2.2
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Now titled “Final Fantasy VI: The Eternal Crystals”* Z/ l f* |" U' p8 A7 O% G$ G
The hack replaces characters, enemies, bosses, items, commands, spells. I also changed much of the dialogue so that the story line follows the old “Warriors of Light” scenarios.
: d8 o/ l) V2 G* eFixed since last version posted on romhacking.net:4 f0 P/ D+ o" N6 ?$ L
- difficulty increased
- ”new” character
- All palettes fixes
- battle glitches fixed (especially text)
- new monsters
- new monster attacks/ behaviors
- storyline fixes (for consistency)
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[ 本帖最后由 HeavenTrain 于 2009-10-24 02:16 编辑 ] |
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