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来源:Romhacking.net8 C C" U, T3 t! c" U" [
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最终幻想Ⅵ-最后的希望(FFVI Last Hope)
) ~6 g& \3 F3 X6 ^2 `! C F# E作者:TheNattak
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0 r! [( M" J+ g) e3 q, TDescription
. x; N, D# \: o4 R( r7 OThis is a rather large FF6 hack that I have been hard at work on for quite some time./ D9 P/ A- u( p8 U4 R! [. m
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Some of the obvious changes are as follows…0 E$ G5 s) H4 A9 M1 z; K
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Increase in difficulty
" T2 ^+ N7 i9 G' ^$ {( ]Script changes . H) E, k# D X7 s1 y% l
Changed the dialog font / `/ I/ Y2 {8 p, ~* w4 [+ b
Lots of new monsters (from other games) ; V$ k9 ?5 x1 X G; c% ^
New Espers 6 L* E2 @: v' r* z2 _2 o$ s* U
New portraits for all 4 E0 l3 Y& Z' l+ _! F# r C5 [0 T
Guile (Leo sprite) replaces Edgar, Edgar is Leo
, e8 ?1 b; U! D4 |0 j. {Changed who equips certain items
" m* T+ D/ B$ l) c% @New bosses
0 [. L: |$ e& ZMature dialog (cussing) / z' n; p3 C( I6 P- q2 f$ p
A few new Relics, and no more Moogle Charm ; f% A% m' j* ~& D3 f2 X
Hold “B” to sprint ' U/ r. C3 N# d& ]4 P" w0 K; x
Renamed most of the items
$ J; Y$ r3 q/ E/ _1 i9 P RCustom battle scripts " J6 P5 ?- @5 [/ O8 b
High end magic cost more
6 q2 t- _+ S6 R CA lot of the major known bugs fixed (Evade Bug, Vanish/Doom Bug, Rippler Bug, along with many other lesser patches.)
3 F) n. B! b) \Changed some character sprites : o4 z# m) l- d# x" t3 q% R
Czar Dragon enabled
. s3 m8 k5 t% l; b. N; x, x0 aCustom title screen
0 ^( \' y/ F- O7 jA lot of various nerfs & buffs
o8 _- c# e" a2 ASome graphics restored to original uncensored
, E' R( c2 `% P$ Z* [# S D0 fAuto Bow-Gun reduced damage and can miss ) T* X: G3 \7 ]+ B; @
Bum Rush damage reduced 1 x/ `7 `7 N$ ]/ r1 }4 s7 ^- ~3 d
Ultima and Flare damage reduced ) L- d8 F( O: E+ ~1 P+ s& d5 f
Tornado changed so its not so useless " G0 Q/ z) G- c) q* D
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最终幻想-启示录(Final Fantasy - Revelations (Core Hack))
4 n% Y& V* f9 J! ], R4 h* N$ ]' _作者:Zeemis2 m6 x% S7 j/ k% o
Description
0 w% t- _! W3 a1 m2 ^This is the “Core Hack” meaning it’s not the whole game. What it is though is a large series of modifications I made to the game with help from other contributors which I’ll list in the credits below.7 q2 c4 {) r' k4 }) _& |; x7 I
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This hack contains:2 F9 @1 W! P& K8 Q( {
; Q# s: R# x1 C/ j! N& s+ D6 f+ TNew Title Screen
9 z( V% l: {- P2 C# _ L* qNew Characters
1 @* O, f' o5 ]8 }3 [) \% q% qNew Spells
/ L- `* c9 ]% w' C, F* KNew Lores (Replaced to “Weave”) 7 [" O! Q! x9 d0 v
New Dialog/Menu Font
: |& G2 z9 E& P7 `3 CNew Item Icons
1 w1 q1 o+ L: L6 s$ M% lNew Items
# {( p7 @' A2 R6 vNew Content
9 d. @7 t( M3 ^ RHold “B” to run. ) x* |4 B. @7 t& p8 ~
Vicks/Wedge start with all Magitech skills. + q1 ]8 G* y. [ ~' h1 a
”Annihilated” changed to Owned.
w7 n3 c+ ~5 Z: a" U; v7 {8 OPsycho Cyan fix. : R+ m0 e2 H. F/ K8 E& T4 V8 o
”Summon” ability now works.
b& w# O0 E3 ?6 N! E”Sword Tech” is now sped up. # u/ t n" f" C5 @# W) U
Names are now lower case.
; L( r9 b! i" I# T! V2 DYou may be wondering what “Weave” is, well when you combine two elements, it makes a new spell. This is what I call a “Spell Weave”, original or not I liked the idea and implemented it.
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; p* q( F. e; l$ {$ r& t+ O2 t' AThis hack was mainly made for rom hackers who hack bosses or for any other use which pertains to rom hacking." v. x$ Y; g- r6 x6 C
5 i( T' m1 K; b0 {+ Z9 z9 `, m——– Credits ——–; A! y0 }( L6 s* H( M! d
0 h% p% B+ z0 N f! j% V0 D% l- qDragonsbrethren for Magitek Enhancement Patch and help with title screen. \: K3 d8 T* w( |/ X; Y. y, _
Lenophis for Esper Battle Menu Fix patch, “Summon This!” and helping me understand a lot of stuff.
5 N$ j7 n) V5 H3 [! i/ X& N% {ArmorVil for Cyans Sword Tech tweak. 0 r: m7 H# R! q* g& F
Assassin for Alphabetized Rage tweak.
M8 |$ ? k, l& |% B) Q, kAnyone else I forgot.
i L* Q: p, R" ]5 V% OMe, for making this possible.
7 f4 {. Y8 z- o0 @0 ~- Y0 }1 c; p——– Extra ——–
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“Rom Name.srm” is just a save file, it’s intended use is for testing the hack at it’s fullest. Meaning all skills unlocked, I made this save file.
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* U3 D6 z+ x5 O/ i+ d最终幻想6-永恒之水晶(Final Fantasy VI - The Eternal Crystals)
( H* R* s; }8 h R+ W作者:MakouEyes# f1 }' \- ?. ~& w" Q8 e6 o7 S- {) M0 ?
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Description" u9 E9 [9 }! t' y; q, P$ q# K
Update - August 17, 2009 -
?9 {' n& I4 HVersion 9.08! This fixes the very buggy Gilgamesh battle dialogue in previous versions… making it less buggy.
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% v$ t3 S& A: y8 n4 g# _This is the latest revision (9.06) of my Final Fantasy VI: Eternal Crystals Changes in 9.06+ C( m$ U+ D" m3 u6 J+ Y) H
Version 9.06 - fixes a critical bug where Gilgamesh is impossible to defeat and makes it impossible to proceed in the game.5 @# S9 m( P) r0 m+ \4 g' z
Changes in 9.05! c& W# `1 A6 r T1 j2 m$ e
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. z1 R6 ^/ M# h# E' [Edgar’s ‘Dragon’ Skill Sabin’s ‘Kick’ command Multiple bug fixes More difficult enemies Strago’s color is changed Other minor changes6 d, z. C% L& k+ Z3 }9 F
Changes from 7.2.2: S. C* v3 W2 E
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Now titled “Final Fantasy VI: The Eternal Crystals”0 Q+ m0 w' j! u9 G
The hack replaces characters, enemies, bosses, items, commands, spells. I also changed much of the dialogue so that the story line follows the old “Warriors of Light” scenarios.
! ~; C9 E* ]2 I: e# GFixed since last version posted on romhacking.net:
! ~, b! C& N y! D. [$ v( M- difficulty increased
- ”new” character
- All palettes fixes
- battle glitches fixed (especially text)
- new monsters
- new monster attacks/ behaviors
- storyline fixes (for consistency)
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[ 本帖最后由 HeavenTrain 于 2009-10-24 02:16 编辑 ] |
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