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来源:Romhacking.net/ g; a9 U: N v. D. z
0 l6 O" Q/ \# L9 _2 ?4 F最终幻想Ⅵ-最后的希望(FFVI Last Hope)
! X" N) v, ~. d* H/ ]作者:TheNattak
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Description. m2 s! B! o+ z% \' N
This is a rather large FF6 hack that I have been hard at work on for quite some time.7 ]0 B& [* P. y4 O$ Z
" T7 h/ |# I% q7 Z, G) I+ X ASome of the obvious changes are as follows…
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; A: s7 N- L pIncrease in difficulty # w8 W1 p( Q' X" J& m* y
Script changes ; v, w, Y: @' \" l7 h n% n1 m9 b
Changed the dialog font / {9 }# K4 X7 h- B
Lots of new monsters (from other games) : k3 r4 Y' _' p4 a k! ?
New Espers
' q1 e. _' F! ~4 w1 X* T0 r( WNew portraits for all
) A- o* C- D9 t$ UGuile (Leo sprite) replaces Edgar, Edgar is Leo
! E. f z- Y: f3 L4 m0 p2 pChanged who equips certain items # D2 x* z( G5 r7 X0 v5 ?
New bosses 3 s p# k7 S8 ^; O- B' D
Mature dialog (cussing) 3 P5 m2 i) j2 j7 u H- ^( W
A few new Relics, and no more Moogle Charm
( J+ H+ f2 ~9 s/ |/ W/ e# @Hold “B” to sprint ! g% c S1 P4 e* T c) m( m
Renamed most of the items
4 v7 u! S* T% P) V; wCustom battle scripts
) \. k/ Y) U9 L5 \% y! T* T/ W& PHigh end magic cost more 6 g6 n2 _& S* @$ v0 q' ~
A lot of the major known bugs fixed (Evade Bug, Vanish/Doom Bug, Rippler Bug, along with many other lesser patches.) : N& J+ Q/ ^# {. _" o9 ~0 v8 l1 [
Changed some character sprites
) d" w* \2 }/ V, i9 W; jCzar Dragon enabled
2 ~! @( y4 j( s% e1 v$ mCustom title screen 3 f1 S4 {' q" q% t
A lot of various nerfs & buffs
0 }* ~# i9 `' k( @: Q1 b6 @Some graphics restored to original uncensored
! e. P4 Z1 b/ ~( ~: Y# |! LAuto Bow-Gun reduced damage and can miss
8 m$ x* D+ _5 X: d6 u( |Bum Rush damage reduced + X5 o: ]; |8 [
Ultima and Flare damage reduced # H1 M3 U' b; l
Tornado changed so its not so useless 7 L! Z: X2 k1 `0 z4 w- P, j' |$ Y
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最终幻想-启示录(Final Fantasy - Revelations (Core Hack))
% h) ?3 S. M1 a! f作者:Zeemis0 [) c/ d0 ?3 F' z7 D
Description
! R- w4 m9 q3 M. f0 r; ]This is the “Core Hack” meaning it’s not the whole game. What it is though is a large series of modifications I made to the game with help from other contributors which I’ll list in the credits below.
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This hack contains:- u$ A9 z, [) m$ d$ @
0 Y7 W) z( v/ E0 `$ nNew Title Screen + I* V' ]4 M" H; |) o" H5 q) I
New Characters
- `* U) i* U5 T' \. ~7 M) a( W2 SNew Spells ! D. a: f; y5 t3 s
New Lores (Replaced to “Weave”)
, A! M0 G0 I) Y- T+ J* BNew Dialog/Menu Font ' v |1 z4 J: ~* H
New Item Icons
4 I3 \! X+ V' |5 JNew Items 1 S8 X" A, p/ ?+ g% d: Q
New Content . h V* g5 o& x- D4 x3 J
Hold “B” to run.
( d: e2 k, x! [; I, V( E2 mVicks/Wedge start with all Magitech skills.
1 x5 O8 Q+ U5 R+ a”Annihilated” changed to Owned. & ~6 h( g4 |6 p- g: o' |
Psycho Cyan fix.
% D" r* T; I9 z5 i# s! m”Summon” ability now works. z8 W/ S; ^4 M5 S- O! Z
”Sword Tech” is now sped up. ! H0 K" I d( q4 K7 n- W
Names are now lower case. 1 b4 v3 [# K/ d1 b; A
You may be wondering what “Weave” is, well when you combine two elements, it makes a new spell. This is what I call a “Spell Weave”, original or not I liked the idea and implemented it.
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This hack was mainly made for rom hackers who hack bosses or for any other use which pertains to rom hacking.
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& K- z F" q# ]——– Credits ——–
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Dragonsbrethren for Magitek Enhancement Patch and help with title screen. ! d# H3 [, H9 P& n4 Y4 m
Lenophis for Esper Battle Menu Fix patch, “Summon This!” and helping me understand a lot of stuff. ( A$ h+ M' U, M& i& x
ArmorVil for Cyans Sword Tech tweak. ! A* T, T3 n) _4 u
Assassin for Alphabetized Rage tweak. / q7 ] U4 Z8 C2 _5 {& y! e9 i$ i
Anyone else I forgot.
7 i: y0 t4 f5 EMe, for making this possible.
4 q0 X9 x, l9 _7 c+ k) U2 v——– Extra ——–
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) I6 l& w0 Y' x. L: w“Rom Name.srm” is just a save file, it’s intended use is for testing the hack at it’s fullest. Meaning all skills unlocked, I made this save file.
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+ [7 Y# c: O5 R5 g- H. \最终幻想6-永恒之水晶(Final Fantasy VI - The Eternal Crystals)
# W& b# @, T( `作者:MakouEyes
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Description
2 R& I% s+ _8 Q7 D6 @9 P; [, j& yUpdate - August 17, 2009 -
) y8 O. V1 _0 F) sVersion 9.08! This fixes the very buggy Gilgamesh battle dialogue in previous versions… making it less buggy.
7 V8 H7 a) x+ n0 i' z s—————–
8 c9 T* y( m2 k( U1 C+ f) BThis is the latest revision (9.06) of my Final Fantasy VI: Eternal Crystals Changes in 9.06
$ [" b' O: X: ~9 O& VVersion 9.06 - fixes a critical bug where Gilgamesh is impossible to defeat and makes it impossible to proceed in the game.
4 s* Q& e) a% f9 `3 KChanges in 9.05. _. A3 k( K$ [! ~' X: c: j' `
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/ V9 s0 E2 f c0 h c) sEdgar’s ‘Dragon’ Skill Sabin’s ‘Kick’ command Multiple bug fixes More difficult enemies Strago’s color is changed Other minor changes
+ m3 s; G4 ]6 X6 U( sChanges from 7.2.2
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Now titled “Final Fantasy VI: The Eternal Crystals”
, o8 L8 T& H9 u$ R) C7 Q) OThe hack replaces characters, enemies, bosses, items, commands, spells. I also changed much of the dialogue so that the story line follows the old “Warriors of Light” scenarios.1 e9 f" n' L0 m4 P/ |
Fixed since last version posted on romhacking.net:. R7 f4 Y2 S4 |8 d
- difficulty increased
- ”new” character
- All palettes fixes
- battle glitches fixed (especially text)
- new monsters
- new monster attacks/ behaviors
- storyline fixes (for consistency)
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[ 本帖最后由 HeavenTrain 于 2009-10-24 02:16 编辑 ] |
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