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来源:Romhacking.net! S _. W1 `# a* l# R
# X6 l( \* q; L2 E# R$ x9 U最终幻想Ⅵ-最后的希望(FFVI Last Hope)
3 Y0 G$ z0 Z( P0 a作者:TheNattak
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/ |( B) F4 o bDescription8 Z$ Z0 @8 y2 S& W: Q8 ^+ I
This is a rather large FF6 hack that I have been hard at work on for quite some time.
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Some of the obvious changes are as follows…
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: E5 _# u7 A; c O1 CIncrease in difficulty ; |) T! p- h; ^) g+ p
Script changes
* e- L+ M* b8 y) V& H7 dChanged the dialog font # @) D1 p4 D: C) ?% L- X
Lots of new monsters (from other games) / Y$ f! j; i+ x. {- s
New Espers
0 k0 R L: I+ z: _New portraits for all
9 w8 F4 u# C8 ^- Q. }% h2 o: @Guile (Leo sprite) replaces Edgar, Edgar is Leo
1 [: r2 m* u9 U9 A/ ?+ vChanged who equips certain items 9 s1 T( F _$ `
New bosses
! _# X% i' V( eMature dialog (cussing) + W# b7 D3 ]" {4 F4 \
A few new Relics, and no more Moogle Charm 9 C. m7 c' F* O9 n, @" X2 r
Hold “B” to sprint
6 Y* Q5 A/ @8 h2 QRenamed most of the items
6 y, \9 N' ]: g, _& qCustom battle scripts
, x. U0 Y' j ^$ t! ~. f6 Q$ Q( y1 |, rHigh end magic cost more
( O# {5 `4 S" j+ b7 _( b. oA lot of the major known bugs fixed (Evade Bug, Vanish/Doom Bug, Rippler Bug, along with many other lesser patches.)
3 Z6 f [5 }' a+ U$ K0 ?- J2 dChanged some character sprites * a9 y( N4 d6 L* b
Czar Dragon enabled
4 p% q9 y# B. ]" Q( r) [0 wCustom title screen
9 [4 B! c0 o. m, xA lot of various nerfs & buffs
& r: b# m! P3 f/ v. g( \$ t! c1 ]3 SSome graphics restored to original uncensored
. Q% t; L+ g7 u/ |( e. r5 LAuto Bow-Gun reduced damage and can miss
6 e K V4 W: t4 Q+ ]* t( FBum Rush damage reduced ; o4 P6 u+ N R& w) p7 g
Ultima and Flare damage reduced
& L5 U( C. p, [1 M dTornado changed so its not so useless . L" x ^! F2 }5 t
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最终幻想-启示录(Final Fantasy - Revelations (Core Hack))+ V* V! C4 {4 v' H' l4 ]3 n$ c2 M
作者:Zeemis
& c, q& ?) T% v( V9 Q; ~7 L$ QDescription! S4 @' | Q, g. I5 n
This is the “Core Hack” meaning it’s not the whole game. What it is though is a large series of modifications I made to the game with help from other contributors which I’ll list in the credits below.! D3 ~& \+ \) h% y) p/ K
7 \! r E( Y* e0 x+ iThis hack contains:
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# g0 f9 y% x6 ?3 I9 PNew Title Screen " e& r" |6 x5 t
New Characters ) N( X8 b- ~2 W# A& i- s- }2 g9 `9 r b
New Spells & s- o1 f" L6 M0 e7 z
New Lores (Replaced to “Weave”)
5 M. n2 c; w3 B3 eNew Dialog/Menu Font 4 i+ u9 X5 } b/ x" K
New Item Icons " M/ g5 h( M6 f! Q" B$ H4 M
New Items
6 f, q! i' |" W& o+ i' INew Content
( e# _0 N: i- UHold “B” to run.
9 G0 v ?- }2 | |Vicks/Wedge start with all Magitech skills. : T2 \' ^3 L8 ~3 i+ i
”Annihilated” changed to Owned.
9 I5 E4 z, F. C2 @; \0 cPsycho Cyan fix. 9 ]# M3 k% N9 ~9 T
”Summon” ability now works.
+ m0 q) @9 P+ \”Sword Tech” is now sped up. & ~" x! u& e" n" v$ |2 A8 r
Names are now lower case. 5 z+ w6 N; Y* c+ |+ Y" j/ e4 _
You may be wondering what “Weave” is, well when you combine two elements, it makes a new spell. This is what I call a “Spell Weave”, original or not I liked the idea and implemented it.
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This hack was mainly made for rom hackers who hack bosses or for any other use which pertains to rom hacking.
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——– Credits ——–0 n* C. F3 `+ J
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Dragonsbrethren for Magitek Enhancement Patch and help with title screen. 1 ^) ]: n0 Y* I3 B5 z6 C& o
Lenophis for Esper Battle Menu Fix patch, “Summon This!” and helping me understand a lot of stuff.
/ x: O6 R- X- _/ g8 BArmorVil for Cyans Sword Tech tweak. ; z4 m' I2 b4 A0 b0 L5 `* m
Assassin for Alphabetized Rage tweak.
0 y2 }" _& }% G, D' _0 gAnyone else I forgot. 4 ~: n' C" p; i4 a) B: n
Me, for making this possible. # A" Q6 o* l+ N r; j9 ]" I
——– Extra ——–
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“Rom Name.srm” is just a save file, it’s intended use is for testing the hack at it’s fullest. Meaning all skills unlocked, I made this save file.
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; B, Z: Z7 c+ @8 B/ k最终幻想6-永恒之水晶(Final Fantasy VI - The Eternal Crystals): r% S2 H7 \% h: X
作者:MakouEyes
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" ?6 B! P( C, q! w' t5 JDescription' G y) ^9 ~" r J3 ]% Y
Update - August 17, 2009 -
+ @, b* B8 } G! J) X% s4 NVersion 9.08! This fixes the very buggy Gilgamesh battle dialogue in previous versions… making it less buggy.
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This is the latest revision (9.06) of my Final Fantasy VI: Eternal Crystals Changes in 9.06% [2 ]0 @6 o V4 j$ L$ O
Version 9.06 - fixes a critical bug where Gilgamesh is impossible to defeat and makes it impossible to proceed in the game./ r2 o8 G& M# K5 R
Changes in 9.05
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! a% t& P2 C2 f; `: K4 Y. } JEdgar’s ‘Dragon’ Skill Sabin’s ‘Kick’ command Multiple bug fixes More difficult enemies Strago’s color is changed Other minor changes$ ~6 Y, n$ |1 u5 z' y
Changes from 7.2.28 \8 ]+ P7 b: c0 p: r; _6 s
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Now titled “Final Fantasy VI: The Eternal Crystals”
0 N% K- x7 I3 `$ g+ G& h2 nThe hack replaces characters, enemies, bosses, items, commands, spells. I also changed much of the dialogue so that the story line follows the old “Warriors of Light” scenarios./ h, V, O/ x5 ~" N& f+ e, k
Fixed since last version posted on romhacking.net:, _9 Q- c8 N3 t) S+ U
- difficulty increased
- ”new” character
- All palettes fixes
- battle glitches fixed (especially text)
- new monsters
- new monster attacks/ behaviors
- storyline fixes (for consistency)
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[ 本帖最后由 HeavenTrain 于 2009-10-24 02:16 编辑 ] |
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