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来源:Romhacking.net5 t7 H2 b$ H2 s$ d. h: T
5 L4 q$ T" ?- H+ e( z; W0 o& s* m最终幻想Ⅵ-最后的希望(FFVI Last Hope)
' t6 Q. l5 X; G作者:TheNattak
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& \3 @$ H5 v5 \+ o" vDescription
0 x7 r! C3 s! IThis is a rather large FF6 hack that I have been hard at work on for quite some time.; v9 {/ v+ M: A4 K
* e, R# P/ M. Q6 u' A" i" PSome of the obvious changes are as follows…3 l8 C, Z/ _/ D7 W4 @! W
' W2 D! C5 p2 j: {& `2 U G2 KIncrease in difficulty ) K, d2 M, k8 ]+ T* j& w
Script changes + m2 m0 @' J% M6 f# S
Changed the dialog font
' T! p0 i& T% R$ k7 d' BLots of new monsters (from other games) * J' d. s, B! _" t6 T
New Espers
1 Y; W* E5 N$ B4 ONew portraits for all 9 ~! Q+ ^* O$ I$ ]# T. V
Guile (Leo sprite) replaces Edgar, Edgar is Leo
7 j+ s3 J' x' k! @' @Changed who equips certain items
# E' J/ @0 M0 m t: M( ~5 iNew bosses 3 w6 J$ v z6 R4 D! \' f' D/ u" {* P
Mature dialog (cussing)
5 g9 n: v+ D: Q; m$ [# J* aA few new Relics, and no more Moogle Charm + M7 x: q* H. s; G ~
Hold “B” to sprint
9 x8 ~; F* ?3 ]; B# k" bRenamed most of the items 5 u3 E' e/ I0 ~4 }
Custom battle scripts 6 Q9 R0 G$ u [
High end magic cost more
( D. q# _ h n3 J: G; nA lot of the major known bugs fixed (Evade Bug, Vanish/Doom Bug, Rippler Bug, along with many other lesser patches.) ) ~' M6 x4 Q' W2 {9 t' h& {4 C$ p
Changed some character sprites
; Q, [. @- j! J1 W4 l$ RCzar Dragon enabled ' G. s; P5 [. ~' i( D1 R
Custom title screen + }+ I1 n8 V" l8 ~: H( o5 N
A lot of various nerfs & buffs
# x5 `) `# j( I+ n3 a+ w( u) `Some graphics restored to original uncensored & X [; I3 s- L; i |" t) {
Auto Bow-Gun reduced damage and can miss ; o# S0 g' e: u' V
Bum Rush damage reduced
# [) I" R/ r% L7 w$ N5 t, f' n8 T4 I5 iUltima and Flare damage reduced 1 [% k: u7 [' L s4 z
Tornado changed so its not so useless
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4 N# c$ p1 s+ `9 L& \* u- U最终幻想-启示录(Final Fantasy - Revelations (Core Hack)); Q; }7 `; T$ k+ s7 ]; ]
作者:Zeemis
/ i+ O1 w1 f* R1 s4 NDescription: `" F6 n' P9 d/ v+ T! ^$ g" w& v
This is the “Core Hack” meaning it’s not the whole game. What it is though is a large series of modifications I made to the game with help from other contributors which I’ll list in the credits below.
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This hack contains:
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$ m* I: P; H5 P$ vNew Title Screen
8 r. \! n$ G$ R7 q# P2 INew Characters + ~# X# ]! M5 Z0 s' @; v' ^: G
New Spells
9 b; Z9 U3 b) r5 J; ]( f2 Z) eNew Lores (Replaced to “Weave”) # P9 ]7 @/ A" j
New Dialog/Menu Font # M8 e: x* ] X; t! k- p( O# L( G
New Item Icons - k* S& p0 A7 B
New Items ' T1 ^- A- @4 E, _
New Content
8 \' f2 i, O g p, Z# l9 n1 v6 N) xHold “B” to run. # u7 T$ z" Q; K3 }
Vicks/Wedge start with all Magitech skills. 1 W- N. W% {8 c8 O( g7 U
”Annihilated” changed to Owned. ( ~) A- C6 y0 I, |1 o
Psycho Cyan fix.
* p' w& q' T& r”Summon” ability now works.
' n5 L2 q; D$ h”Sword Tech” is now sped up.
9 |7 K6 r f6 i0 |! f& a3 kNames are now lower case. / |$ F1 @% [. |% q
You may be wondering what “Weave” is, well when you combine two elements, it makes a new spell. This is what I call a “Spell Weave”, original or not I liked the idea and implemented it. ! E; o, q5 Q: S
6 q$ o8 ]: u. O. EThis hack was mainly made for rom hackers who hack bosses or for any other use which pertains to rom hacking.
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——– Credits ——–
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Dragonsbrethren for Magitek Enhancement Patch and help with title screen.
( R& G9 i0 d3 A- a1 q$ v8 o f5 b- f6 oLenophis for Esper Battle Menu Fix patch, “Summon This!” and helping me understand a lot of stuff.
: {: ]1 ]7 ^; z: [+ r. _ArmorVil for Cyans Sword Tech tweak.
6 Z& G' n- y \9 r$ g jAssassin for Alphabetized Rage tweak. / w* x& g$ i" M- t# Y/ p3 X$ x
Anyone else I forgot.
" |2 N3 n! ^' { e% r AMe, for making this possible. 9 }+ m$ W& y, F. h! H
——– Extra ——–; ^# U- b, P- A6 ]4 R9 H- F$ X2 H& D
4 R+ f0 R+ s/ h# s“Rom Name.srm” is just a save file, it’s intended use is for testing the hack at it’s fullest. Meaning all skills unlocked, I made this save file.: s5 u; \" ]; M- C* h0 f& _
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最终幻想6-永恒之水晶(Final Fantasy VI - The Eternal Crystals)
5 J$ S V( r: |. m) I作者:MakouEyes' i, E: ~: i% c7 f2 b
: f: H7 y/ K2 w5 I: h& }Description
5 x" o3 z) o; w; r% nUpdate - August 17, 2009 -
; D% ^. B6 w( A% A# s J, o: o# `Version 9.08! This fixes the very buggy Gilgamesh battle dialogue in previous versions… making it less buggy.. I5 W) y1 d6 O# f% S
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% R1 M7 A5 b) A9 O* u) `This is the latest revision (9.06) of my Final Fantasy VI: Eternal Crystals Changes in 9.06: Z, h9 c; n" M5 `) m8 i
Version 9.06 - fixes a critical bug where Gilgamesh is impossible to defeat and makes it impossible to proceed in the game.6 I# j0 g. V; _* @/ l
Changes in 9.05
% Y8 [1 ?6 y1 ~3 B) a6 C; G* J& u—————–
' r7 `/ n7 S9 t! QEdgar’s ‘Dragon’ Skill Sabin’s ‘Kick’ command Multiple bug fixes More difficult enemies Strago’s color is changed Other minor changes K- `! F% j I% M# \2 O! ?
Changes from 7.2.21 ]3 ?, C m o5 |1 V
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Now titled “Final Fantasy VI: The Eternal Crystals”
3 u" v( w5 K- F1 nThe hack replaces characters, enemies, bosses, items, commands, spells. I also changed much of the dialogue so that the story line follows the old “Warriors of Light” scenarios.- [4 W- P! ^5 M3 K# \* J) j6 l
Fixed since last version posted on romhacking.net:
6 L- H5 Q) J; L4 G9 r# ^- C- difficulty increased
- ”new” character
- All palettes fixes
- battle glitches fixed (especially text)
- new monsters
- new monster attacks/ behaviors
- storyline fixes (for consistency)
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[ 本帖最后由 HeavenTrain 于 2009-10-24 02:16 编辑 ] |
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