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来源:Romhacking.net9 _* o8 u4 [" T. r( ?
; v( g6 Q+ h# Z8 c5 P! c7 {最终幻想Ⅵ-最后的希望(FFVI Last Hope)" L X( l. `( l2 B1 [
作者:TheNattak
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8 v1 `% _* W0 Q( O# `" aDescription
: q2 I( b7 w% a, e; p# [# x t! IThis is a rather large FF6 hack that I have been hard at work on for quite some time.8 R- n, I5 @4 V- Y; z
) j# Q! t: o3 B* f, L2 S& D% BSome of the obvious changes are as follows…
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$ q* h& B, e$ M2 a; bIncrease in difficulty
3 C. i' p0 v' @1 LScript changes
. Q Z* U6 e% O( }0 G2 ]/ ~ O3 O9 _Changed the dialog font 0 X1 u2 z$ ?2 _$ I U& y/ Q0 r$ c1 W
Lots of new monsters (from other games)
3 v& B$ E- b# V: O" ZNew Espers 5 F" b+ T8 c5 G# P( I6 d, b2 [8 l
New portraits for all 6 _$ V6 K% e: x) z2 }1 H
Guile (Leo sprite) replaces Edgar, Edgar is Leo
$ M) W: t( e9 b6 D( u, UChanged who equips certain items
_7 q; G3 V. c4 `* [. BNew bosses
+ T6 B" `5 f8 r$ K. F8 KMature dialog (cussing)
) r1 ~% h* \% Z4 D2 z) G! ZA few new Relics, and no more Moogle Charm
5 o, q6 b+ e- r; z1 C, u2 EHold “B” to sprint ' C$ \# C# G2 P/ t. x, c
Renamed most of the items 5 R% [7 y0 I& f6 j
Custom battle scripts 5 w( ]; N. `' J
High end magic cost more - p: w x$ P, x
A lot of the major known bugs fixed (Evade Bug, Vanish/Doom Bug, Rippler Bug, along with many other lesser patches.)
- f7 {4 H7 e! Q9 ?" _Changed some character sprites
9 k1 v1 X. t. n% {* n& ?Czar Dragon enabled
2 D/ ], `. }0 zCustom title screen ; X" [# B2 r) Z6 P- n" f9 l" ~
A lot of various nerfs & buffs
! q& T/ e% X, n2 t, OSome graphics restored to original uncensored
/ q3 u6 r5 o# C; W1 X; BAuto Bow-Gun reduced damage and can miss ; w4 P8 ]* E" W/ R
Bum Rush damage reduced
( r5 F4 h3 i; y5 WUltima and Flare damage reduced
# {+ I5 v* V1 k4 Y+ p/ HTornado changed so its not so useless . T, i0 Q7 L" `6 j
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6 Q( A n' c5 h; _最终幻想-启示录(Final Fantasy - Revelations (Core Hack))- q/ n% Y, |& g3 q1 g0 b
作者:Zeemis6 w- ~9 U9 E0 Z. [# {
Description. R5 S3 Z3 X: Q; J
This is the “Core Hack” meaning it’s not the whole game. What it is though is a large series of modifications I made to the game with help from other contributors which I’ll list in the credits below." e9 L) L2 Z: q) D( b; t
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This hack contains:2 [% z% x/ ^) R( Y+ `
: w$ ]' J! B$ Y. Y. E& DNew Title Screen ' f8 w& ~" Y3 `" z3 z' M/ s4 n# ?# o
New Characters
! u- v/ E) F, P, gNew Spells ( P1 S7 H8 D6 r( A/ D! i
New Lores (Replaced to “Weave”)
' \/ d) P% h1 f. R$ t! s- _New Dialog/Menu Font
! Z1 U" K# y2 p/ X: t1 GNew Item Icons
! b1 K7 Z% T# N. E9 e# b) T4 JNew Items 6 d0 G) O2 f# {0 C8 x3 V$ T# X( x8 b
New Content
( b5 E- L( a. y, A2 AHold “B” to run.
( v7 p) `' L: }1 G3 sVicks/Wedge start with all Magitech skills. 0 [* h" p) t) h" G" Z2 R
”Annihilated” changed to Owned. / P( c. r/ R1 Q% U3 b9 v
Psycho Cyan fix. 8 @ p' \+ I8 P! w% U. N; ~
”Summon” ability now works. % I: p: f# z) R# w0 h$ J S
”Sword Tech” is now sped up.
0 H! x% S- t PNames are now lower case. 0 b4 M+ T; ~0 M- _
You may be wondering what “Weave” is, well when you combine two elements, it makes a new spell. This is what I call a “Spell Weave”, original or not I liked the idea and implemented it.
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* i0 u. L7 J, n; ]! X! DThis hack was mainly made for rom hackers who hack bosses or for any other use which pertains to rom hacking.2 Y% [, w/ b* k7 G% O4 l
' q" z& ?0 [6 l7 H( r. a" Q& a——– Credits ——–2 }& J2 k& F5 Z- d1 m+ a
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Dragonsbrethren for Magitek Enhancement Patch and help with title screen. # [3 ]9 H, i+ N2 h2 N
Lenophis for Esper Battle Menu Fix patch, “Summon This!” and helping me understand a lot of stuff. ) T ~; e7 B( w$ @
ArmorVil for Cyans Sword Tech tweak.
: p+ A* S( \& c+ ]* IAssassin for Alphabetized Rage tweak. : ~3 w2 l H( J4 w0 T
Anyone else I forgot.
$ I; v$ F4 a, z/ l! j0 GMe, for making this possible.
# [" W3 f7 ~/ E——– Extra ——–
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1 K# g% e" W$ j# ?“Rom Name.srm” is just a save file, it’s intended use is for testing the hack at it’s fullest. Meaning all skills unlocked, I made this save file.
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4 f' q2 U3 W; ?* ]最终幻想6-永恒之水晶(Final Fantasy VI - The Eternal Crystals)
) \/ X* G* D% v5 |作者:MakouEyes
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Description
6 B+ {$ y, ^% R; a1 h9 {Update - August 17, 2009 -! v+ m2 n3 Y- A8 {
Version 9.08! This fixes the very buggy Gilgamesh battle dialogue in previous versions… making it less buggy.
9 k/ U$ i; z% ]( c2 a' Q$ s—————–
- V. Q- A5 ~ ~* NThis is the latest revision (9.06) of my Final Fantasy VI: Eternal Crystals Changes in 9.064 b6 c: d% M3 Y6 x3 q2 u
Version 9.06 - fixes a critical bug where Gilgamesh is impossible to defeat and makes it impossible to proceed in the game.
2 S4 M8 U; D& PChanges in 9.05* P+ ?$ }; q. R4 o6 m x
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! [' j* ^2 T6 a3 [; t. K. BEdgar’s ‘Dragon’ Skill Sabin’s ‘Kick’ command Multiple bug fixes More difficult enemies Strago’s color is changed Other minor changes
# e+ e+ W7 E+ Y) E9 L' e0 ]9 @Changes from 7.2.2
" _0 j% @6 j! r) J/ p! k—————–, t6 }+ z3 c: p2 W. ]2 w" _
Now titled “Final Fantasy VI: The Eternal Crystals”; u( r& P1 e% l U- u t% g" f
The hack replaces characters, enemies, bosses, items, commands, spells. I also changed much of the dialogue so that the story line follows the old “Warriors of Light” scenarios.
+ J& I* Y( q; Z5 b7 R( i) LFixed since last version posted on romhacking.net:
3 b( c( x9 V, R/ Y4 P- difficulty increased
- ”new” character
- All palettes fixes
- battle glitches fixed (especially text)
- new monsters
- new monster attacks/ behaviors
- storyline fixes (for consistency)
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[ 本帖最后由 HeavenTrain 于 2009-10-24 02:16 编辑 ] |
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