|
|
来源:Romhacking.net; u$ u% [# n, W0 i
3 v2 l1 _& e* D0 t最终幻想Ⅵ-最后的希望(FFVI Last Hope)
8 e/ G5 D0 f. \3 _1 n: v3 d作者:TheNattak9 ]0 i7 O n; z8 O0 R
$ d T2 R6 M) Z3 i* b' C" n
Description
5 k! x6 {3 ]/ n7 Y; WThis is a rather large FF6 hack that I have been hard at work on for quite some time.
- Z( I8 m, g4 ]: r* q' B3 F0 }" d/ q
Some of the obvious changes are as follows…
, M( v, m9 ~" Z! c0 J; c p
9 Q! A: U# T( z' R& nIncrease in difficulty
. F! V+ O) H& b/ Q4 p" dScript changes
, B2 S/ I& w/ r$ c6 r- @Changed the dialog font * O& q) b/ V3 z" W" B
Lots of new monsters (from other games)
& Q, V6 U2 Q. V1 f0 I: @New Espers
2 H. h0 P* r9 GNew portraits for all 3 h3 ^- I! u e# k+ q& _# ^
Guile (Leo sprite) replaces Edgar, Edgar is Leo $ z( q% w: @7 S) ? W J6 `
Changed who equips certain items & c. ^) y+ S" O! p \
New bosses
9 c: P# v3 U x. ?- t& C3 p( @Mature dialog (cussing)
; D r7 z0 v/ Y2 XA few new Relics, and no more Moogle Charm 0 v: L9 x# g- ?# z* w
Hold “B” to sprint 6 g) S' H: ~1 }! c U* f" Z' O! G
Renamed most of the items # k9 {, { {) I/ K+ ]
Custom battle scripts
2 E. P# e1 O, ^; z" VHigh end magic cost more
+ r* h2 r* _' X& JA lot of the major known bugs fixed (Evade Bug, Vanish/Doom Bug, Rippler Bug, along with many other lesser patches.) / q0 w3 O6 ?. V+ h1 h% x
Changed some character sprites % w1 V Q6 O& L9 v8 [6 ]# B0 g
Czar Dragon enabled
. H Q* ~ R4 L3 t6 YCustom title screen
& V! n( W( z2 f _: `* JA lot of various nerfs & buffs ( M$ V8 R" @4 M
Some graphics restored to original uncensored
, L+ W1 A6 O0 q5 _2 z2 xAuto Bow-Gun reduced damage and can miss
2 w9 ?4 {! @' y, BBum Rush damage reduced ( ~8 j! E5 W, m+ ] m: }& b
Ultima and Flare damage reduced
+ g0 T# \! m. \2 Q8 F$ DTornado changed so its not so useless
! v0 l. N2 L$ ^. I e3 s5 I
$ Q" P! P! [# L. E
4 O! U( E9 m D8 f. s5 h* g+ Q3 Z! c6 @$ \$ P0 z9 Y& L) `: ]
: W6 p! e4 |: O4 L# [& r8 _( T最终幻想-启示录(Final Fantasy - Revelations (Core Hack))2 |+ l) |% A, e' ` r- @
作者:Zeemis
# R; w- v/ u6 p5 r4 n; Y" V$ ]Description
! G$ `# @( O% B( `This is the “Core Hack” meaning it’s not the whole game. What it is though is a large series of modifications I made to the game with help from other contributors which I’ll list in the credits below.
- y3 ^, `: E: E- v1 s0 W" V6 \! \
& U& ~2 \: E P1 r) \0 E/ y$ IThis hack contains:5 e5 {3 r. m5 w- }" x# E& }
8 e$ K1 d3 I- ?/ @# `: w; NNew Title Screen % D* l! c7 m5 B
New Characters
2 c1 l# x% f$ m8 M: h3 g7 n% Y- ENew Spells
: K: R6 L. u$ s3 @$ T- T$ n7 o! A% eNew Lores (Replaced to “Weave”) + i" F! K5 V6 r) ?4 T0 D) ?3 f
New Dialog/Menu Font
# c* Q2 S" X- w% Y: B1 {$ eNew Item Icons
" V$ @- L. @, iNew Items
+ V/ i/ e1 H- ^4 t3 O" a' tNew Content
. L! N* R3 \8 ` P" ^6 PHold “B” to run. & t* D2 t$ {; C2 g! U
Vicks/Wedge start with all Magitech skills.
* m- K0 S1 g4 Y i. @4 E5 t! F+ }”Annihilated” changed to Owned. 4 [) ]2 b# Q+ k" X1 q; H
Psycho Cyan fix. 3 u9 z. N( ^6 b: p( U% l
”Summon” ability now works. : X7 q4 M7 O* p' _ Z
”Sword Tech” is now sped up. + K5 n: I- E# V& P; t. L% Z$ y
Names are now lower case. 3 U: e& V9 P P) T
You may be wondering what “Weave” is, well when you combine two elements, it makes a new spell. This is what I call a “Spell Weave”, original or not I liked the idea and implemented it.
9 w$ k: b( z! C' J; o6 R# u8 D
$ T) J2 m+ O" A; j) b% u+ B$ vThis hack was mainly made for rom hackers who hack bosses or for any other use which pertains to rom hacking.+ f( Z" M. M4 t" u3 V' x! \4 d4 @
' L3 Y: N2 k! [——– Credits ——–( l; u$ s, }4 D2 b2 {: U
7 {% c: Y* @* C' o5 H; mDragonsbrethren for Magitek Enhancement Patch and help with title screen. ! ?6 P7 T. Z0 G9 q3 |: N! u+ d! w, J
Lenophis for Esper Battle Menu Fix patch, “Summon This!” and helping me understand a lot of stuff. 0 ^) H5 b j9 w/ G9 v. O# y
ArmorVil for Cyans Sword Tech tweak.
0 M9 B# p/ {& g; f# a) R" ^Assassin for Alphabetized Rage tweak.
" J$ [1 n! Y& x$ W# dAnyone else I forgot. 2 j2 V2 T2 q( c9 Q* V
Me, for making this possible.
) A- i6 N5 T. O! ~; q——– Extra ——–
1 ^* A" P% D) B/ ~& V7 [2 y
: G# n8 W ^" ~- f“Rom Name.srm” is just a save file, it’s intended use is for testing the hack at it’s fullest. Meaning all skills unlocked, I made this save file.! ]; ^% y% ?% z9 a# |9 q
4 B: I! a* K' D1 t+ t0 U, }: y
/ w! ]! V& z; D Y
) {* o4 H% g4 y5 |% r. D
最终幻想6-永恒之水晶(Final Fantasy VI - The Eternal Crystals)
2 L u! F/ E2 S- k* _. o作者:MakouEyes
8 G: j5 n$ F, p/ w( ^# ]
" V) |8 r9 O1 n }0 \. H3 zDescription
" m+ q9 s s$ V3 jUpdate - August 17, 2009 -( v" [! t6 q6 z2 m' H
Version 9.08! This fixes the very buggy Gilgamesh battle dialogue in previous versions… making it less buggy.
2 E$ ^( t% Y4 o9 f- H) K3 C0 [—————–
6 Z, A! E- j2 p0 A& z* Z) DThis is the latest revision (9.06) of my Final Fantasy VI: Eternal Crystals Changes in 9.06
: u+ C, L2 n7 o+ g, oVersion 9.06 - fixes a critical bug where Gilgamesh is impossible to defeat and makes it impossible to proceed in the game.
! w3 m3 Q: @0 GChanges in 9.05, v0 E1 ~2 Z4 M8 y% m
—————–
I9 O* M* H( x# H9 t+ [Edgar’s ‘Dragon’ Skill Sabin’s ‘Kick’ command Multiple bug fixes More difficult enemies Strago’s color is changed Other minor changes8 i: ] [4 T2 e( s+ h% r
Changes from 7.2.2
4 [. S! M K2 h" H! G9 r/ {—————–1 V. C( a4 F7 T! w. j
Now titled “Final Fantasy VI: The Eternal Crystals”+ _$ {" y k4 g0 y& M/ b9 I
The hack replaces characters, enemies, bosses, items, commands, spells. I also changed much of the dialogue so that the story line follows the old “Warriors of Light” scenarios./ Y" ]1 Y. f! ]! Y% |) l
Fixed since last version posted on romhacking.net:
8 Q, `; |! t9 f5 E- difficulty increased
- ”new” character
- All palettes fixes
- battle glitches fixed (especially text)
- new monsters
- new monster attacks/ behaviors
- storyline fixes (for consistency)
( V) `, S1 ]( \7 I( v; a
8 s( w4 ?& T9 M& B; m* S
0 }* v: X/ d, S M. A2 @- I[ 本帖最后由 HeavenTrain 于 2009-10-24 02:16 编辑 ] |
本帖子中包含更多资源
您需要 登录 才可以下载或查看,没有账号?立即注册
×
|