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来源:Romhacking.net
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最终幻想Ⅵ-最后的希望(FFVI Last Hope)9 M* G0 |# [8 s
作者:TheNattak- [" V0 @; Y1 j9 p) t. E! k2 @% P
; e/ O& I/ e" rDescription
: K% O1 d. F5 b% f/ v& X IThis is a rather large FF6 hack that I have been hard at work on for quite some time.: ~7 {' `7 @# i t' h
) @5 k, I2 b) W' ^& rSome of the obvious changes are as follows…7 Q4 m& G+ l, A8 Z# b; E8 \
, ]" M5 r! S) V2 p, z$ sIncrease in difficulty
& Q/ j4 I' \' nScript changes
" \' `# ?5 J2 Y* nChanged the dialog font {% j6 i3 p0 ?# B7 V# o: |( @+ V; o
Lots of new monsters (from other games)
8 @+ C( N* c3 O+ m0 YNew Espers
3 w9 Y; C4 P3 P1 s( ]5 _New portraits for all / ^+ V2 X4 f- k( {4 P, w6 {
Guile (Leo sprite) replaces Edgar, Edgar is Leo 4 H, Z' r; L) q
Changed who equips certain items 8 u* N# l" C* \6 E
New bosses
# z6 a. m3 B0 x* v/ |$ X0 [Mature dialog (cussing) + a% d# s: p& C- Q
A few new Relics, and no more Moogle Charm & B8 U2 e" `9 b7 Z! b* S
Hold “B” to sprint : E. ?6 n! u9 D8 ^
Renamed most of the items " l5 e2 h( ~% W$ U
Custom battle scripts
. |8 M$ F7 O- r/ I/ N5 _High end magic cost more
. K; c9 V5 a) k( Q& fA lot of the major known bugs fixed (Evade Bug, Vanish/Doom Bug, Rippler Bug, along with many other lesser patches.) - v5 _* s. ~( k4 K1 j" ^2 A
Changed some character sprites / b2 ~! O3 l8 i2 H
Czar Dragon enabled " Z/ o) @9 I' C
Custom title screen ( q+ h# i0 r$ O
A lot of various nerfs & buffs
; q; ^2 o4 I+ NSome graphics restored to original uncensored 5 i9 E9 {, o5 l$ X5 R* W
Auto Bow-Gun reduced damage and can miss
) r* | Z$ _/ HBum Rush damage reduced ' O5 g/ J0 d$ P" J3 {
Ultima and Flare damage reduced
1 [8 C! u$ E7 d5 w+ M2 n1 gTornado changed so its not so useless 9 |2 {6 m1 J5 w$ x) c( B
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# i( g' U2 m S' Q% X3 D8 E/ I最终幻想-启示录(Final Fantasy - Revelations (Core Hack))- T. T9 Y& Z9 ^7 o& N
作者:Zeemis
6 {, S* s0 F0 oDescription9 }# _' {# [: z
This is the “Core Hack” meaning it’s not the whole game. What it is though is a large series of modifications I made to the game with help from other contributors which I’ll list in the credits below.
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This hack contains:
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New Title Screen 1 {& w7 \, I" z' s
New Characters
" y) d0 h% ^# t2 }/ dNew Spells 1 A+ ?- _. S9 v7 d2 Y
New Lores (Replaced to “Weave”) # |5 U6 q: s. e7 t7 t2 D! m$ D( H
New Dialog/Menu Font ; d5 ^" `" z0 m A* z" @
New Item Icons
/ O! B+ L. @- C% C, b! W8 MNew Items : ^* O! a2 Y+ v, H& r
New Content
( f( J9 g3 \+ p, `Hold “B” to run.
% Y0 J( l' R" G5 m aVicks/Wedge start with all Magitech skills. $ n* B' J' U# {6 j
”Annihilated” changed to Owned. 2 p2 ?0 ~) `1 Z6 w+ J6 O
Psycho Cyan fix. # k7 J, z) c( f+ Y! j) m2 b9 ]
”Summon” ability now works. 8 K/ {: J% |$ }2 W# a. O
”Sword Tech” is now sped up.
' A3 K; G2 T4 e( c- ~" ?' I" TNames are now lower case.
( w" K: S1 D6 ?3 k) T! |You may be wondering what “Weave” is, well when you combine two elements, it makes a new spell. This is what I call a “Spell Weave”, original or not I liked the idea and implemented it. ( _% o+ R C; J6 a$ P% _0 z
, {+ w% |* e/ vThis hack was mainly made for rom hackers who hack bosses or for any other use which pertains to rom hacking.
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1 I- B2 c; h( ? I4 D——– Credits ——–
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Dragonsbrethren for Magitek Enhancement Patch and help with title screen.
$ M& v) r! i- t% J, `Lenophis for Esper Battle Menu Fix patch, “Summon This!” and helping me understand a lot of stuff.
; O* v! Q0 g- ?' C- TArmorVil for Cyans Sword Tech tweak.
) P" Y) L3 h" R1 G( KAssassin for Alphabetized Rage tweak. 0 {; M9 M- l6 }1 j3 w+ `/ G. \7 {
Anyone else I forgot.
/ X, D: t/ ~5 N% f. CMe, for making this possible.
8 { O# u' Y* E, m5 P5 Z) j——– Extra ——–
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4 _% b; J+ a; s7 h1 ]! l“Rom Name.srm” is just a save file, it’s intended use is for testing the hack at it’s fullest. Meaning all skills unlocked, I made this save file.2 z1 g3 g/ V+ ]& n' ]
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6 V) G3 d8 g4 m- ?) _, ~4 g最终幻想6-永恒之水晶(Final Fantasy VI - The Eternal Crystals)! m6 i" ^7 ]9 c0 k7 P
作者:MakouEyes
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) G' ]. S$ t8 g6 c j$ e5 eDescription, o7 b/ I, @6 {8 l1 g
Update - August 17, 2009 -+ Q) k4 |8 C* R5 f) J9 T
Version 9.08! This fixes the very buggy Gilgamesh battle dialogue in previous versions… making it less buggy.+ z3 q7 O" Y) B) }0 s
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This is the latest revision (9.06) of my Final Fantasy VI: Eternal Crystals Changes in 9.06
& M3 ~ \/ y' u) A$ q' LVersion 9.06 - fixes a critical bug where Gilgamesh is impossible to defeat and makes it impossible to proceed in the game.9 v) k4 P1 M( I0 y( T
Changes in 9.052 {) O, g! d2 x5 h3 B0 L! K3 s% z
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Edgar’s ‘Dragon’ Skill Sabin’s ‘Kick’ command Multiple bug fixes More difficult enemies Strago’s color is changed Other minor changes" ~; h/ K* C' K
Changes from 7.2.29 e0 A: R6 c8 \" E2 H* s1 \; x
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Now titled “Final Fantasy VI: The Eternal Crystals”( D9 t& d' ?! Q7 d1 M
The hack replaces characters, enemies, bosses, items, commands, spells. I also changed much of the dialogue so that the story line follows the old “Warriors of Light” scenarios.$ W4 {! W) B8 L" A0 x0 H7 \
Fixed since last version posted on romhacking.net:$ k7 _2 U; N8 O2 k, E7 z% o8 {
- difficulty increased
- ”new” character
- All palettes fixes
- battle glitches fixed (especially text)
- new monsters
- new monster attacks/ behaviors
- storyline fixes (for consistency)
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[ 本帖最后由 HeavenTrain 于 2009-10-24 02:16 编辑 ] |
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