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来源:Romhacking.net9 _% j% _9 n7 j& a% ~1 J
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最终幻想Ⅵ-最后的希望(FFVI Last Hope)
* u/ R- i# ]4 H' z作者:TheNattak
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" Y# t; O3 h, o9 x5 [Description! j: A6 F- l* G: u! \3 q9 u
This is a rather large FF6 hack that I have been hard at work on for quite some time.
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Some of the obvious changes are as follows…- C7 z1 m3 l" f+ _2 S1 H
- v1 K1 u+ i5 p8 Q' g+ s7 `% b4 Q# S; HIncrease in difficulty
4 N9 C1 I' g5 T- fScript changes 5 X0 I9 }. o5 I' L m1 m& k3 V
Changed the dialog font
& l: ^3 m6 q: t6 _0 R j/ h: lLots of new monsters (from other games)
_* {" Z$ b6 H+ j6 qNew Espers
5 ]8 q0 g9 Q2 x: H* ]% C% b7 ~6 ]New portraits for all
7 b6 n2 ?: m; P" T \2 XGuile (Leo sprite) replaces Edgar, Edgar is Leo
" I7 D3 @" X+ u* {4 f0 w. O. rChanged who equips certain items : _5 ]( }9 E/ n5 D1 h, {/ S
New bosses
/ Z1 w% x/ s/ R4 u1 S! W- w/ jMature dialog (cussing)
. P& l4 g' v( V# C5 XA few new Relics, and no more Moogle Charm - K3 x$ Q5 p% R2 O
Hold “B” to sprint
/ N& ~9 o# V" E0 G8 A, zRenamed most of the items
2 i1 T3 ?; `- zCustom battle scripts
' X2 p& H8 P. `$ B2 e0 c9 h7 rHigh end magic cost more 3 p- }" T4 J$ _: M, a \1 u ?
A lot of the major known bugs fixed (Evade Bug, Vanish/Doom Bug, Rippler Bug, along with many other lesser patches.)
4 W1 B0 V/ R1 u1 UChanged some character sprites " `% X7 h) p9 O/ b4 z0 Y/ T1 N& C. j
Czar Dragon enabled
; j6 M/ ]$ V9 [; L: r) S0 BCustom title screen
" g2 F& q/ I. ^3 a5 ^/ u% hA lot of various nerfs & buffs 6 B0 x1 E6 ?* D, O
Some graphics restored to original uncensored % d1 h7 ^8 G. d
Auto Bow-Gun reduced damage and can miss
1 z5 _; k! ?4 o/ C4 M tBum Rush damage reduced
/ u1 }' y# }' l+ TUltima and Flare damage reduced
4 v5 d9 n8 T- x9 H# J; GTornado changed so its not so useless ( z+ _5 H- w& W
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最终幻想-启示录(Final Fantasy - Revelations (Core Hack)). _) S7 K; l$ W2 o
作者:Zeemis% X3 g% [- K& V6 }% U$ y: }
Description& U ?5 B7 n) ^5 V, _0 t4 N$ w! _
This is the “Core Hack” meaning it’s not the whole game. What it is though is a large series of modifications I made to the game with help from other contributors which I’ll list in the credits below.
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This hack contains:
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New Title Screen # u* B4 ^* q! L E4 N: a
New Characters 5 ^. P7 S1 \+ X
New Spells
- g( X2 L2 f9 ~' ~5 N" {+ C& HNew Lores (Replaced to “Weave”) 4 h: j$ E$ z( B, F9 P
New Dialog/Menu Font . e( Z, p' M0 y. D
New Item Icons . ~0 e6 I' E" ~! @- V; _7 `
New Items
/ F9 e0 C% a# H# m! \% K4 W1 XNew Content
" Y5 {3 L7 K( }4 j) GHold “B” to run.
% l5 z5 l) E2 E y$ JVicks/Wedge start with all Magitech skills.
% g/ i3 c$ ?% c l! j+ I4 |1 o”Annihilated” changed to Owned. 0 F: k9 b4 E* Q' J6 J0 o
Psycho Cyan fix.
* c3 t$ \8 O x. S1 P5 g”Summon” ability now works.
5 `/ P6 D+ e. J: v+ R/ U l- C/ F s”Sword Tech” is now sped up. 0 X& f3 ?% O3 D1 R. m0 s
Names are now lower case.
3 C, A& J: J' k$ {$ D% `) tYou may be wondering what “Weave” is, well when you combine two elements, it makes a new spell. This is what I call a “Spell Weave”, original or not I liked the idea and implemented it. 1 T" |* N4 q) R7 g* F9 M( C
$ u, D2 {$ k, k3 B- h/ } |- [This hack was mainly made for rom hackers who hack bosses or for any other use which pertains to rom hacking.' \# T k/ [8 `+ _6 I
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——– Credits ——–
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Dragonsbrethren for Magitek Enhancement Patch and help with title screen. , e; ^* Z# g1 r8 Z5 k
Lenophis for Esper Battle Menu Fix patch, “Summon This!” and helping me understand a lot of stuff.
/ I6 q j/ {2 h2 l: V: |* {' j1 b2 OArmorVil for Cyans Sword Tech tweak. ! ]" |; l: G- x- V; A
Assassin for Alphabetized Rage tweak.
& N* f1 F& Y7 }3 [2 d6 U& OAnyone else I forgot.
# ~1 o1 E& t$ J( l4 K! eMe, for making this possible. $ J- H1 o1 p' k9 _, a
——– Extra ——–; M* H% T- x) Y& d5 b
! E- U+ ^3 H3 L O5 F: {1 N“Rom Name.srm” is just a save file, it’s intended use is for testing the hack at it’s fullest. Meaning all skills unlocked, I made this save file.# Z' d# c t/ r
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最终幻想6-永恒之水晶(Final Fantasy VI - The Eternal Crystals); {3 n. o: o2 [) ~
作者:MakouEyes
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) x; y* f! ]* _Description$ k9 T% ^9 n# V6 {; N
Update - August 17, 2009 -
! i! s6 N; D) G4 s9 q0 Z4 HVersion 9.08! This fixes the very buggy Gilgamesh battle dialogue in previous versions… making it less buggy.1 ? Q2 j% D6 m8 R7 M& I, W
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/ h. t$ z- N2 S- Z% }This is the latest revision (9.06) of my Final Fantasy VI: Eternal Crystals Changes in 9.06) w. r0 Q1 s9 R
Version 9.06 - fixes a critical bug where Gilgamesh is impossible to defeat and makes it impossible to proceed in the game.
- L: H9 L) [. Y! O; WChanges in 9.05
6 f5 e! q8 X# `5 @1 V4 H—————–
" i- u; q0 a+ t3 A" v( Q9 H( dEdgar’s ‘Dragon’ Skill Sabin’s ‘Kick’ command Multiple bug fixes More difficult enemies Strago’s color is changed Other minor changes/ X+ V9 O; \- [! o+ Z& _+ a! @- }
Changes from 7.2.24 X; X) B" E n0 j
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Now titled “Final Fantasy VI: The Eternal Crystals”* u+ s$ |! R8 P6 z: ?
The hack replaces characters, enemies, bosses, items, commands, spells. I also changed much of the dialogue so that the story line follows the old “Warriors of Light” scenarios.: u J/ _/ b6 M/ y# u
Fixed since last version posted on romhacking.net:/ l( @+ k: {- k' s. {3 n- d) Q
- difficulty increased
- ”new” character
- All palettes fixes
- battle glitches fixed (especially text)
- new monsters
- new monster attacks/ behaviors
- storyline fixes (for consistency)
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, R- r5 O5 R* I9 b5 r[ 本帖最后由 HeavenTrain 于 2009-10-24 02:16 编辑 ] |
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