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来源:Romhacking.net
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8 K9 z. V* B+ i$ k0 k8 g" J) y最终幻想Ⅵ-最后的希望(FFVI Last Hope)
4 @/ `' D( N7 X# M作者:TheNattak
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; J- l, F y( D0 I$ g3 {9 }5 DDescription) H: F' j) ]2 i0 q# R
This is a rather large FF6 hack that I have been hard at work on for quite some time.% q: p# Q& l" l
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Some of the obvious changes are as follows…
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' {2 t% ?* m% g8 W/ E5 I( r; ?/ tIncrease in difficulty " U1 d: b: w3 V# P3 h( ^- L
Script changes
! {/ l: r& G- K, qChanged the dialog font
" N1 S9 O7 v3 ULots of new monsters (from other games) 5 S: H* L9 O1 q/ r6 @
New Espers
" y% \2 T9 H/ ENew portraits for all 1 H) D# R$ S% T6 u* ~& N
Guile (Leo sprite) replaces Edgar, Edgar is Leo 2 T) X; C% ? d6 {8 T; o# m
Changed who equips certain items 8 k; n, i* |, @4 _' u
New bosses
6 O0 [$ p* t0 {* i% H! [" C( kMature dialog (cussing) + @- C7 { z. A. {
A few new Relics, and no more Moogle Charm
! a) |' ]3 U0 P! w7 J! wHold “B” to sprint 5 }- V2 v# A5 J6 N/ s
Renamed most of the items
3 q% w, w+ U9 t, K2 R, FCustom battle scripts / l2 T3 N$ O2 I% \9 C3 c: u
High end magic cost more
6 D b$ y8 A1 R# C; l5 XA lot of the major known bugs fixed (Evade Bug, Vanish/Doom Bug, Rippler Bug, along with many other lesser patches.)
) }& `) B1 R" o" iChanged some character sprites
2 u: w% C) ^( _Czar Dragon enabled # A2 j9 D1 ?( E- m
Custom title screen
& }$ \2 X9 K; P3 w$ Q$ sA lot of various nerfs & buffs 7 w! x! X' u+ L
Some graphics restored to original uncensored ( a2 z5 [# j) o" D0 p3 {8 @
Auto Bow-Gun reduced damage and can miss # W4 i) b- `4 P9 h- c/ V
Bum Rush damage reduced + O% c! S6 e. f! a6 i0 s; t, i! Z
Ultima and Flare damage reduced
9 H$ S; a9 b) O, u# U$ P- k; |. WTornado changed so its not so useless
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最终幻想-启示录(Final Fantasy - Revelations (Core Hack))
) p% d2 _: {7 D+ C' B. O作者:Zeemis" Y: M s2 I# Z0 y N& `
Description
$ N6 f8 f' I+ EThis is the “Core Hack” meaning it’s not the whole game. What it is though is a large series of modifications I made to the game with help from other contributors which I’ll list in the credits below.
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9 x/ }, S0 i* _* M& D' GThis hack contains:+ ^2 r6 u `! V
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New Title Screen
1 ~2 V1 H: ` {! j* S0 X. WNew Characters ) T, s8 |7 y% Y" C
New Spells
1 U% j/ |1 O/ v# m5 _New Lores (Replaced to “Weave”)
& }+ \1 \9 L: S& l, y5 YNew Dialog/Menu Font ' y4 [* H6 T2 G' e8 T
New Item Icons 5 V0 M, q0 ?4 E
New Items & K! Q! t- [. D @' U- b& w# j4 a
New Content 2 W$ p% s1 [) R9 @2 I/ f1 H& V& t
Hold “B” to run. 0 f P0 A1 J$ Y$ S E
Vicks/Wedge start with all Magitech skills.
* I' \# t) S/ H. k; Z' J1 O”Annihilated” changed to Owned. ( a! \1 S) L& j* d# b# n
Psycho Cyan fix.
7 A( s6 m! m1 L”Summon” ability now works. 0 Z8 e# Q3 P( P6 c9 g: s3 i; {) w
”Sword Tech” is now sped up.
, g+ V# w, t& g9 O! ~+ z+ D. rNames are now lower case.
4 e }. s; `' _+ C" {0 }You may be wondering what “Weave” is, well when you combine two elements, it makes a new spell. This is what I call a “Spell Weave”, original or not I liked the idea and implemented it.
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# ?* r7 [; b4 l: jThis hack was mainly made for rom hackers who hack bosses or for any other use which pertains to rom hacking.
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——– Credits ——–
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$ N9 {1 Y) f6 E' K) Z* bDragonsbrethren for Magitek Enhancement Patch and help with title screen.
2 h7 f( L( V& ] h1 yLenophis for Esper Battle Menu Fix patch, “Summon This!” and helping me understand a lot of stuff.
# }8 r! Q& ?1 d$ o6 _ArmorVil for Cyans Sword Tech tweak.
5 B/ i Q- {# S3 M U. n: `Assassin for Alphabetized Rage tweak.
' n- i, c& x: ~; t Y0 E6 d) WAnyone else I forgot. % @% k( z5 m0 _3 X7 p- S
Me, for making this possible. 9 ^1 R! e+ u5 Y) T
——– Extra ——–
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“Rom Name.srm” is just a save file, it’s intended use is for testing the hack at it’s fullest. Meaning all skills unlocked, I made this save file.7 E5 P: F8 _& J
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8 P) @+ _8 {, ]5 ~; `- a最终幻想6-永恒之水晶(Final Fantasy VI - The Eternal Crystals) ~! E3 \4 G, Q& G$ y
作者:MakouEyes
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& V& y2 L; {9 N, b& qDescription
, X- r$ z( K7 N6 \) h! `Update - August 17, 2009 -
. r0 E9 s( ?$ k( H/ vVersion 9.08! This fixes the very buggy Gilgamesh battle dialogue in previous versions… making it less buggy.
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This is the latest revision (9.06) of my Final Fantasy VI: Eternal Crystals Changes in 9.061 [8 u. a4 |4 b8 D; F7 [
Version 9.06 - fixes a critical bug where Gilgamesh is impossible to defeat and makes it impossible to proceed in the game." Y! b5 A# R" V2 A7 L& ]$ q
Changes in 9.05
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Edgar’s ‘Dragon’ Skill Sabin’s ‘Kick’ command Multiple bug fixes More difficult enemies Strago’s color is changed Other minor changes: ~* m7 y, C8 \
Changes from 7.2.2/ n( A( m) v0 A$ z2 [, Z( b: X
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1 g7 x4 x4 X' W) Z6 D. h2 o1 @# K: }Now titled “Final Fantasy VI: The Eternal Crystals”5 Y2 r. ?4 o1 m5 E' E1 d$ b# i( l
The hack replaces characters, enemies, bosses, items, commands, spells. I also changed much of the dialogue so that the story line follows the old “Warriors of Light” scenarios.2 Z: u# H9 E' c
Fixed since last version posted on romhacking.net:! b( \8 ?4 S( y- W. |/ @: Y
- difficulty increased
- ”new” character
- All palettes fixes
- battle glitches fixed (especially text)
- new monsters
- new monster attacks/ behaviors
- storyline fixes (for consistency)
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[ 本帖最后由 HeavenTrain 于 2009-10-24 02:16 编辑 ] |
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