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来源:Romhacking.net0 S; K- B6 w, M3 B
r; Z3 w, r7 i3 D2 K% Q+ E最终幻想Ⅵ-最后的希望(FFVI Last Hope)
; Q {; Y: P& u9 q" a( ]作者:TheNattak
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. X$ w, _2 x( y5 e, f- VDescription) Q' J7 s; _, h% s& b
This is a rather large FF6 hack that I have been hard at work on for quite some time.$ G4 E( j- D0 |
1 B! _& V: v- U; H& `, DSome of the obvious changes are as follows…
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) Q2 h2 T- q& G8 c. zIncrease in difficulty 7 X9 }/ P( v' O/ U; h" Y, Q
Script changes 6 t7 x6 t8 h( j1 F4 W/ b9 d
Changed the dialog font 0 G) H) X' R* H) K& `/ k( l+ _- n
Lots of new monsters (from other games) & ~2 ?" j5 A+ p. u2 d
New Espers ! K, }+ k: w L+ K" T* i; r4 s0 A
New portraits for all # K/ R" E8 z. F( ^: a
Guile (Leo sprite) replaces Edgar, Edgar is Leo
0 F% x ~2 M# a# W! KChanged who equips certain items - R5 w6 j/ n; A) y( d# n
New bosses
9 J- o' T" |" S# }" X; VMature dialog (cussing) ! z O8 H% {5 m; b `8 e
A few new Relics, and no more Moogle Charm 9 g O; s, P1 y, `
Hold “B” to sprint % d9 u8 O" r9 C0 }2 ^$ b [
Renamed most of the items
) Q7 M/ A! f( \Custom battle scripts
7 G, a0 p) Z4 l1 h- ]9 wHigh end magic cost more
3 ^9 }1 ]" I8 K# WA lot of the major known bugs fixed (Evade Bug, Vanish/Doom Bug, Rippler Bug, along with many other lesser patches.)
# U5 O7 i, m4 j6 l7 C: \+ e6 PChanged some character sprites 6 ?( W5 M7 b' P( F3 M! I0 ^
Czar Dragon enabled
5 o" W3 t6 P( W/ vCustom title screen , ^3 e$ L* ~- [ c
A lot of various nerfs & buffs
. C1 I s8 W# B vSome graphics restored to original uncensored
( g, ~! e% S5 h) XAuto Bow-Gun reduced damage and can miss ; i6 y+ v6 v/ l! R' a1 s
Bum Rush damage reduced 4 A3 V+ {2 g$ ^$ X- Q) ~' E
Ultima and Flare damage reduced ( Q1 O6 r7 m$ U" n) k
Tornado changed so its not so useless
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8 K+ q, {9 w b+ P! i' j! k4 q最终幻想-启示录(Final Fantasy - Revelations (Core Hack))
! I. y$ e& [8 e' A3 U- f0 o作者:Zeemis$ U: |2 v# D8 b% Z: u* o
Description8 @0 g4 K4 O& F0 p% Y2 o; ]0 U
This is the “Core Hack” meaning it’s not the whole game. What it is though is a large series of modifications I made to the game with help from other contributors which I’ll list in the credits below.
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This hack contains:
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New Title Screen
3 M& c% X2 F0 m) t: z# CNew Characters
5 [7 o6 d- S3 u$ ~New Spells $ {7 x- {! R1 u. ]+ ^
New Lores (Replaced to “Weave”) 6 o6 a9 Z6 I. z$ N8 e
New Dialog/Menu Font
& f/ v: s: ]! K5 rNew Item Icons
+ F- I( _7 h6 CNew Items
, k8 O% _: Y1 w* kNew Content , p+ @6 a+ {0 y
Hold “B” to run.
& A4 r' ^2 h( N% V9 o. Y SVicks/Wedge start with all Magitech skills.
0 E {2 }3 n, y- A”Annihilated” changed to Owned.
) u, O4 s" o7 V! K) nPsycho Cyan fix.
$ l# O- t8 {9 f”Summon” ability now works.
c) t5 q% t4 |% Y8 [$ h6 G7 |3 b. g”Sword Tech” is now sped up.
. h+ f" Z" y* {( Q% Z/ z/ mNames are now lower case.
4 D6 O4 R# x8 V7 v3 WYou may be wondering what “Weave” is, well when you combine two elements, it makes a new spell. This is what I call a “Spell Weave”, original or not I liked the idea and implemented it. ; ~0 }: F7 R9 K* C( ?# ]$ B v3 D
% R6 o, M1 U2 N- \ xThis hack was mainly made for rom hackers who hack bosses or for any other use which pertains to rom hacking.
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7 m5 a' z" `* t2 a2 T5 u——– Credits ——–
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5 i$ u/ L/ F: g7 u& x* h: X5 o2 H sDragonsbrethren for Magitek Enhancement Patch and help with title screen.
/ t t5 e8 x7 S$ C' \2 v# [3 yLenophis for Esper Battle Menu Fix patch, “Summon This!” and helping me understand a lot of stuff. . a5 {; k1 {1 D4 m
ArmorVil for Cyans Sword Tech tweak.
$ N. u, h, [4 ZAssassin for Alphabetized Rage tweak. & z: V$ Q: }8 Z, X. A1 u
Anyone else I forgot.
: Z' S1 {* @* M: zMe, for making this possible.
6 u5 `& J/ R( L. J- T% @& y; ]——– Extra ——–9 O! J8 I& O; v
4 h' u) e. m$ y3 m“Rom Name.srm” is just a save file, it’s intended use is for testing the hack at it’s fullest. Meaning all skills unlocked, I made this save file.+ p1 N5 U" _' E% r8 D `4 n
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最终幻想6-永恒之水晶(Final Fantasy VI - The Eternal Crystals)1 w2 K F) p8 Q" g/ Z5 p
作者:MakouEyes
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Description# Q* |8 a W0 m" h$ P
Update - August 17, 2009 -
# F! @# H% O0 jVersion 9.08! This fixes the very buggy Gilgamesh battle dialogue in previous versions… making it less buggy.
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This is the latest revision (9.06) of my Final Fantasy VI: Eternal Crystals Changes in 9.06
2 n; b* M% G3 {+ F6 `' ~4 rVersion 9.06 - fixes a critical bug where Gilgamesh is impossible to defeat and makes it impossible to proceed in the game.
! [1 f5 o% H0 \Changes in 9.05( B, l0 @# k* K: Z/ R* p
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Edgar’s ‘Dragon’ Skill Sabin’s ‘Kick’ command Multiple bug fixes More difficult enemies Strago’s color is changed Other minor changes
9 q& Q* O) z( t: T9 HChanges from 7.2.2$ W x# |) C4 [
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Now titled “Final Fantasy VI: The Eternal Crystals”! B- L n1 M u5 {
The hack replaces characters, enemies, bosses, items, commands, spells. I also changed much of the dialogue so that the story line follows the old “Warriors of Light” scenarios.4 \( z" [+ @- G7 M' |9 s; S
Fixed since last version posted on romhacking.net:, t7 h9 n7 r' M7 D, T
- difficulty increased
- ”new” character
- All palettes fixes
- battle glitches fixed (especially text)
- new monsters
- new monster attacks/ behaviors
- storyline fixes (for consistency)
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$ ^3 V0 A0 ]3 C" c1 e4 Q- M- Z7 Q[ 本帖最后由 HeavenTrain 于 2009-10-24 02:16 编辑 ] |
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