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来源:Romhacking.net) G; ~: m6 [1 \% F5 O' B/ J Y2 C0 `
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最终幻想Ⅵ-最后的希望(FFVI Last Hope)6 ^$ X J& `( v; p0 M# u
作者:TheNattak. Z4 [7 z# w" I# ~- B, k- j8 ^/ N+ \
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Description
; m4 c" I, `( w @This is a rather large FF6 hack that I have been hard at work on for quite some time.5 X8 W2 [+ I1 Y
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Some of the obvious changes are as follows…1 e" A' t" q0 q* |5 O
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Increase in difficulty
! ^) Z- k2 N: \& q' z7 p, HScript changes
O0 I# X7 \5 p% fChanged the dialog font r( o, h: V4 p3 [, u
Lots of new monsters (from other games) % T- M H1 k% l, [$ R: [
New Espers * ~5 O: ~4 o- U. Z9 V8 b& ]
New portraits for all
' a1 r1 B* \: y8 t; T* s' p- C' T, cGuile (Leo sprite) replaces Edgar, Edgar is Leo 8 A; Z; w8 M9 g
Changed who equips certain items , h8 [2 I1 s# ]/ M- P F P' `
New bosses
4 ?& S3 a. a3 Z2 mMature dialog (cussing) F: [. u# ^3 v) o4 G. s
A few new Relics, and no more Moogle Charm 2 h0 @6 U4 h5 s; u! f
Hold “B” to sprint 5 j+ h( a* p' l. T0 H
Renamed most of the items ! ]* t4 @7 z0 f$ n1 S4 l9 i
Custom battle scripts
2 t3 p+ Q2 O( BHigh end magic cost more
0 ^' d) u( I! y" ]: D! AA lot of the major known bugs fixed (Evade Bug, Vanish/Doom Bug, Rippler Bug, along with many other lesser patches.)
+ l2 b% [) |) T! B( v2 VChanged some character sprites
8 p0 u3 \4 t( ACzar Dragon enabled . k! @0 E/ q( h/ ?3 r
Custom title screen
7 j; d" `1 E' h2 p* @" k) u- v4 gA lot of various nerfs & buffs
. h4 ~( S! W$ hSome graphics restored to original uncensored " U" j6 |+ }& H9 T( J0 e
Auto Bow-Gun reduced damage and can miss
, V# ^$ E4 |' {- M3 e0 DBum Rush damage reduced
9 U8 m* C( B" c! T" F; m+ n2 lUltima and Flare damage reduced 0 A+ D. G2 X9 B1 E6 m/ l8 C
Tornado changed so its not so useless ( w; o: Q4 C4 a' D% [2 e
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最终幻想-启示录(Final Fantasy - Revelations (Core Hack))
) `3 V D! v& |$ z& i! V# Q作者:Zeemis7 A) J4 t# G" U* K. i0 [
Description# k! s8 T$ w0 {3 U& A
This is the “Core Hack” meaning it’s not the whole game. What it is though is a large series of modifications I made to the game with help from other contributors which I’ll list in the credits below.% ~( y6 W5 @( K- x& z5 @
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This hack contains:' R- x* N. ]5 \4 F8 g( c$ Z$ n
( U$ _3 t) y6 mNew Title Screen
- O8 \" Y `5 X. x- Z3 t ANew Characters
2 H8 ]3 _5 R) K3 eNew Spells . x0 G/ s5 A1 d! Y f
New Lores (Replaced to “Weave”)
/ t: C) |8 ^: r R# bNew Dialog/Menu Font , c/ ~% f# Q, J" K j" m
New Item Icons % ~( i6 z t; G9 s7 o9 _; P
New Items
. P3 { }8 v& r! W F) WNew Content 8 B3 ?. r: `5 m, S" g! E
Hold “B” to run. " y& T( o! J/ G! ~
Vicks/Wedge start with all Magitech skills.
- S2 `" R" s K1 s" Y" e”Annihilated” changed to Owned. 3 p) d+ j* b5 m( N
Psycho Cyan fix.
2 _5 o( T0 j) |! w5 C& e”Summon” ability now works.
# X1 u4 w0 M, ]! d% t @”Sword Tech” is now sped up. 6 w3 g( y" V. O, ~' e
Names are now lower case.
+ V! J& q; C# k# s. y( U& B$ oYou may be wondering what “Weave” is, well when you combine two elements, it makes a new spell. This is what I call a “Spell Weave”, original or not I liked the idea and implemented it.
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This hack was mainly made for rom hackers who hack bosses or for any other use which pertains to rom hacking.) {% M/ D: v) P6 O% Q
7 J" S# }# ^: I0 D+ D6 w8 @! A——– Credits ——–, u3 i- e1 \$ N) l8 _# c# e
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Dragonsbrethren for Magitek Enhancement Patch and help with title screen.
% W h4 I8 }3 v. ?8 `Lenophis for Esper Battle Menu Fix patch, “Summon This!” and helping me understand a lot of stuff.
4 K# T. A/ D/ J( Q0 J' DArmorVil for Cyans Sword Tech tweak. - u! U# ~+ B7 Y5 g
Assassin for Alphabetized Rage tweak. ' ~. |. c! u7 C7 O# Y, N9 h$ @
Anyone else I forgot.
0 p+ M+ h: c" j/ {) lMe, for making this possible. , H2 u% [- J C3 Q) X: S
——– Extra ——–
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" }2 X2 o% }; J# R. R/ P“Rom Name.srm” is just a save file, it’s intended use is for testing the hack at it’s fullest. Meaning all skills unlocked, I made this save file.' a5 C; {* W* l5 {/ t& Z) X
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! k3 ^. s$ R* ]& x最终幻想6-永恒之水晶(Final Fantasy VI - The Eternal Crystals)5 u& h- Q# u2 C9 }
作者:MakouEyes! k8 }6 b9 H9 ]. P
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Description
* S9 F/ R+ o& }5 W) S9 y. O. {2 zUpdate - August 17, 2009 -
G$ z! d' G# l3 ]( _: w9 H( \1 m2 C6 e; DVersion 9.08! This fixes the very buggy Gilgamesh battle dialogue in previous versions… making it less buggy.
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# l! T2 X& A3 p* FThis is the latest revision (9.06) of my Final Fantasy VI: Eternal Crystals Changes in 9.06
1 ?/ b1 W* a* m' ^4 [0 H( P4 k2 FVersion 9.06 - fixes a critical bug where Gilgamesh is impossible to defeat and makes it impossible to proceed in the game.
H; y* i9 L3 [1 U2 ?% MChanges in 9.05
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Edgar’s ‘Dragon’ Skill Sabin’s ‘Kick’ command Multiple bug fixes More difficult enemies Strago’s color is changed Other minor changes
e Q! v- v* c; R5 a, aChanges from 7.2.2
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2 R }3 A, _. w" g; B' ONow titled “Final Fantasy VI: The Eternal Crystals”7 x. z* M2 g% I; X1 c2 N d3 y
The hack replaces characters, enemies, bosses, items, commands, spells. I also changed much of the dialogue so that the story line follows the old “Warriors of Light” scenarios.8 |' @! ]% o! r1 O9 }& |
Fixed since last version posted on romhacking.net:
2 |& K. e5 k( @! M$ P( k* }% c- difficulty increased
- ”new” character
- All palettes fixes
- battle glitches fixed (especially text)
- new monsters
- new monster attacks/ behaviors
- storyline fixes (for consistency)
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' [( l6 b8 F8 d+ ], t- B[ 本帖最后由 HeavenTrain 于 2009-10-24 02:16 编辑 ] |
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