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发表于 2011-3-25 20:39:00
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SegaKit 可以讓開發者使用C語言開發MD遊戲,和NES的開發工具相同,
4 ^ O* e+ d7 D% R寫完的遊戲可以用工具自動轉換為MD ROM:: x! p% m* |+ }" q5 u
描述和檔案內容如下:8 j& x( a- K& k0 |: M1 I
) V3 R" s6 g, F# J. V6 rSEGA video game development kit, including: $ A9 I0 L2 S3 Y+ _; P
1) a complete C/Assambler development environment
8 L: d' e# \; `, \2) Non-ICE debug environment 7 Q2 D) e- b G8 n7 _) M2 Q
3) MIDI to SEGA s conversion process " _. c% {- u$ S1 A$ \. _4 o
4) the development of technical documentation
1 r; [/ Q( }- ~( n1 r7 y5) Examples of procedures and source code
8 c j$ U+ u+ _+ S; }5 r(the last procedure can be directly burn for the ROM) that the procedure was an early development of procedures, have been used to develop a number of SEGA commercial games
1 I' ]3 }( _0 c& b. M+ ].......\ASM68K, i7 {: }" B0 R/ y* _, ]: M
.......\......\ASM68K.EXE
% K, X. S [% U7 \& g! ~.......\......\ASM68K.FIL
a8 l( h2 J8 M1 L" }.......\......\EXAMBIOS.EXE8 `3 ?2 B; G7 ~1 b- }7 \* ]1 z/ R
.......\......\IEE2AOUT.EXE
* a1 A p% s x5 V' _9 E.......\......\LIB68K.EXE
) p5 Q; z% J, o7 k3 \' H.......\......\LNK68K.EXE
+ V; j$ |' j/ ~; s.......\......\PMINFO.EXE
8 X" C6 w" ?" c1 u2 v4 I# l) t' k.......\......\SIEVE.SRC4 M. ~' f. U( R. j' D' \
.......\Debugger8 h6 O, @) K0 I9 N
.......\........\535.bin
5 T+ [5 O4 `$ Y6 x# J- J.......\........\Segacore.dll
# H3 B% c" c; L.......\........\Testcore.exe, p1 z! @( |1 O! N+ z/ c6 w' C
.......\Demo
. e4 @5 k: h6 x* Y+ R.......\....\abs2bin.exe
% O( A3 O* Z* ?$ w.......\....\Build.bat
% o; l. H& X8 b$ V1 v! z8 R4 R( O.......\....\filectrl.txt" v$ A( e5 G' t& d& O
.......\....\madonna.obj
. N5 J) q% P+ }& i2 H9 ^.......\....\main.bin
. Z# U. p5 B, ?6 [' |0 I& e/ h8 x.......\....\main.c
' k5 f9 H% N2 I3 }2 l8 C4 A% m0 [.......\....\Repeat.txt
( d- |1 Z. [, N1 o9 n.......\....\scrdata.src
6 N; P& S9 C; X+ u) H. H.......\....\Screen.c7 o# w( S2 O- \: H( h2 B8 K! A
.......\....\Screen.h5 A6 v) G, R' I4 v+ e3 j+ D
.......\DOC
2 L& s0 f9 d5 J& S.......\...\68000ad.pdf$ I1 }6 @* u# f/ n
.......\...\68000UM.pdf
7 N# ^; f/ I8 n5 X.......\...\68000umad.pdf* y6 q, r6 A! g! m
.......\...\68kprm.pdf
% S* |& q( V3 g+ `4 n7 z& t2 G.......\...\68SEC000pb.pdf
3 p! t; y( x, b ~. u5 a. Y.......\...\MDHARD.doc3 U N; z$ I; V' y3 U
.......\...\segafaq.doc; N! W" b2 u4 s/ ?4 h. k0 F
.......\m68knt.bat/ R' k5 a8 b2 M- ]/ N# J. Z+ N2 _
.......\MCC68K
- q1 n; L& W/ {; K.......\......\68000
) e, Q* G+ j4 P.......\......\.....\MCC68KA5.LIB
" q+ i4 G( B' Z4 _& V.......\......\.....\Mcc68kab.$$$5 v2 @& \6 T/ F* K
.......\......\.....\Mcc68kab.001
! a1 I9 B- ~% Y, Y1 D- A- X6 b.......\......\.....\Mcc68kab.lib
3 M% V5 K$ }; ^1 o5 Y ] Q.......\......\.....\MCC68KPC.LIB
; S- L2 c! L6 L.......\......\ASSERT.H
+ l$ }4 \) q( b. S! d. }& c0 K* N.......\......\CBE68K.EXE
* Q4 ^! t. u- Q! ? p- ?3 S3 y.......\......\CFE68K.EXE
: ?: h- w/ ~ m* @3 O# s5 e1 D6 G.......\......\Compress.h
$ h; q5 c6 A# M1 c3 C" t.......\......\CTYPE.H
7 m" R8 u/ ]/ g/ Z7 ].......\......\Debug.h
7 b! Z1 z7 u3 }: p.......\......\ERRNO.H: Z) H9 }# f) d" m' Y9 C
.......\......\Examples
& |1 b! }7 g7 B+ ]! \.......\......\........\abs2bin.exe
# g+ Q/ k5 i9 B.......\......\........\Build.bat6 f \* z2 r7 }+ I
.......\......\........\COMPRESS.OBJ" P( h* I$ M% x& d6 \3 E" X& ~
.......\......\........\decide.src
9 s' Y A2 V" O% B/ d5 g) O.......\......\........\filectrl.txt
1 X- E6 ^# p7 X) y2 z* [.......\......\........\madonna.obj
2 Y1 f' k! S( t( i; F- N* l.......\......\........\main.bin
# E$ C& u% y7 l.......\......\........\main.c$ P9 s3 @/ P+ c5 w/ w3 ^
.......\......\........\package.grp" [/ X& l4 f" N# m
.......\......\........\piano.bin
3 i+ U5 C& X' |( w, y. B.......\......\........\scrdata.src
! v9 P1 I' N5 t% P& l: T.......\......\........\Screen.c" y- l. E8 W2 @2 C
.......\......\........\Screen.h8 G8 }% y$ T, [( o2 a$ r% E. U* f/ }
.......\......\........\zipdata.src
6 V- w: j( p! q+ ?5 @. M.......\......\FLOAT.H. Q' G t* F9 a. n$ P
.......\......\hardcore.h
( c% n9 P# J9 q6 j. D1 T6 t.......\......\infblock.h
; P& o! [1 O6 J9 c.......\......\infcodes.h# ?% U) w$ _5 c2 h: O/ f" V
.......\......\inffast.h' c% \$ b- c7 F E: q/ E
.......\......\inffixed.h
& e# ^1 b- P, e( Q j! A.......\......\inftrees.h
: U0 I5 n( Y- G.......\......\infutil.h
) }( @2 ]/ B# x; d.......\......\LIMITS.H
2 ]' u& o* q! b6 }.......\......\LOCALE.H4 u2 k2 ^9 j3 m* r+ F$ S
.......\......\MATH.H
1 z, x, U7 P: ^.......\......\MCC68K.BAT9 |0 B6 T z* r
.......\......\mcc68k.cmd8 H' F( W u. p! u( V+ n
.......\......\MCC68K.EXE: f8 b5 ] J- `0 C+ u7 f
.......\......\MCC68K.FIL! L2 U& j' R6 w% x8 ^
.......\......\Mriext.h
: v9 x* s4 `* H" _! W.......\......\Music.h& i, J8 n/ I% s, l
.......\......\Others
& v; F! `+ O9 n. A0 b& q.......\......\......\dio.c) A4 @4 ]7 T! p: k
.......\......\......\dio.h
3 A$ ~5 Q& O7 M4 \$ e2 I9 t- h+ u.......\......\Readme.doc
, w) @/ j& m- ]2 q- g% w: e! |. ^/ p.......\......\SCHPATH.H% h w$ L/ `2 ~: b* \" Z# ^, r+ r/ g
.......\......\SETJMP.H: Q. n* J/ w1 f) w) {( P8 x* f" t% m
.......\......\SIEVE.C
. @% R$ K6 i$ `% n5 L, Z.......\......\Signal.h
- x3 r0 P; j9 p) k; I4 Q h3 N1 N. t.......\......\STDARG.H
+ P/ X' v7 g) y% P; \# P/ q.......\......\STDDEF.H3 L* P- N1 G6 i( U2 n! ?9 }4 [
.......\......\stdio.h
, p% ?+ |6 _/ g6 N. a6 p.......\......\Stdlib.h
6 x9 ?/ H" z: ]& ~4 T0 A! L.......\......\String.h. x* d j, ^( \! R, V5 Q
.......\......\TEST.ABS
( q6 B4 }, ]: _.......\......\TEST.SRC" D- @. T' D: D5 R5 [8 c$ o: V2 k6 N
.......\......\TIME.H! S7 z6 k/ ?! w) y. d! c m9 g6 n
.......\......\Tools |
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