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发表于 2011-3-25 20:39:00
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SegaKit 可以讓開發者使用C語言開發MD遊戲,和NES的開發工具相同," V5 ?( ^; [; f) m+ p
寫完的遊戲可以用工具自動轉換為MD ROM:7 L' v+ f( ]: _# `3 j
描述和檔案內容如下:7 t" i2 }7 s( n: m4 {1 t6 J5 V4 F# r [
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SEGA video game development kit, including: ' t. z4 O4 b) Z
1) a complete C/Assambler development environment
5 M/ P) C: d5 j+ P1 {4 @3 h2) Non-ICE debug environment
8 j" C% R) J$ T* h5 m1 }; ]3) MIDI to SEGA s conversion process
& M1 x9 U- o, l, W: x L6 R0 z ]% c2 X4) the development of technical documentation + b* d$ O. ]" K
5) Examples of procedures and source code ; j' K. Z5 Y0 z: g. C; v
(the last procedure can be directly burn for the ROM) that the procedure was an early development of procedures, have been used to develop a number of SEGA commercial games& K: U, B" d. \, e. d( z: l# _
.......\ASM68K
0 y4 `# r8 S' m0 G$ f% q. w.......\......\ASM68K.EXE6 H P0 N1 O; K& }
.......\......\ASM68K.FIL* U* y7 m0 k) r2 A/ h: ]
.......\......\EXAMBIOS.EXE0 I2 g9 B( Z5 v4 b
.......\......\IEE2AOUT.EXE
8 ?( w7 I2 y; A9 U! Z3 I.......\......\LIB68K.EXE
5 e% O0 D# j! P.......\......\LNK68K.EXE3 o" ]. L* H" _: l3 _& p
.......\......\PMINFO.EXE
! h6 N0 c3 m! e.......\......\SIEVE.SRC
% c5 @8 u0 G( y, [6 V* N, J# A# b.......\Debugger
! j2 c+ \6 K. U0 i1 ^0 U.......\........\535.bin
: U g4 i; s! Y0 i+ c.......\........\Segacore.dll* K- s4 r" b! l
.......\........\Testcore.exe- {. S8 ?: \( `! S8 i
.......\Demo5 j+ i, @0 y! Y; L) h- P$ u
.......\....\abs2bin.exe7 r3 b7 ?2 s4 _3 `$ z7 O
.......\....\Build.bat
5 h: _ ?) K( y/ p. W.......\....\filectrl.txt
+ A! R) Q: X% w5 R2 K9 x.......\....\madonna.obj# |' j) l" |" D9 g0 W2 T
.......\....\main.bin" K! ~. g' a- h1 g
.......\....\main.c
3 B3 L8 S& ]- F+ i.......\....\Repeat.txt1 M v3 w$ B, }" S: \
.......\....\scrdata.src
" P6 Y9 U6 h. | T.......\....\Screen.c
0 r; X5 S" o) }0 G2 o& G P S.......\....\Screen.h
7 Q) D/ f6 @ U/ l' E.......\DOC
+ z, x3 i6 W) M; D.......\...\68000ad.pdf
, ^! K* [4 A' }3 T* ?4 }6 ]1 R.......\...\68000UM.pdf
7 ]$ v. x( _# C) o.......\...\68000umad.pdf3 |* Y! B6 z1 p$ e
.......\...\68kprm.pdf
6 T( M% `6 p! a.......\...\68SEC000pb.pdf
/ r% Z/ U; V( M* t# O, T.......\...\MDHARD.doc
2 P1 X, Z0 e1 M. Y8 d.......\...\segafaq.doc: j& u* ?3 b" @* J' o0 T' O0 c
.......\m68knt.bat
: u6 E/ r3 O- R. j( B6 ~2 p.......\MCC68K4 f0 J( v r9 L; U/ H
.......\......\68000* u+ f) J: Q2 M) s& l6 ] L
.......\......\.....\MCC68KA5.LIB6 {3 j, ?- |9 ?" H( {$ V
.......\......\.....\Mcc68kab.$$$" U1 [# R( M' x* Z& c) _
.......\......\.....\Mcc68kab.001
6 O. T! ` r- c& n) j6 r.......\......\.....\Mcc68kab.lib
4 l( H& f% q% j R7 s0 t/ C4 p.......\......\.....\MCC68KPC.LIB
& P' T8 V* d: a5 Q) e/ G.......\......\ASSERT.H: G. f1 Z5 U3 U- y! d
.......\......\CBE68K.EXE$ @; Z0 r) H: y
.......\......\CFE68K.EXE
9 v; P# S7 F9 N# V f.......\......\Compress.h
+ }7 ?( J1 W6 t) \# `.......\......\CTYPE.H
|6 ~0 g2 A' k$ x( g: ?0 N.......\......\Debug.h
+ X% V8 `3 E" _.......\......\ERRNO.H; p$ a5 [0 T4 V3 i1 i% l
.......\......\Examples
8 P o0 ]9 ~8 ? G( C.......\......\........\abs2bin.exe- I/ o i% Q ~9 V0 I' r
.......\......\........\Build.bat
: U! w2 r% M4 |8 c5 Z.......\......\........\COMPRESS.OBJ, G2 ?8 N. N2 z" d0 a
.......\......\........\decide.src
/ d" V- P, k( ^: j( l: n3 N.......\......\........\filectrl.txt/ h; w6 N* m9 |0 f1 [# S$ W! y# g6 P
.......\......\........\madonna.obj- I" U/ S9 t/ u \4 k( i9 P8 ^
.......\......\........\main.bin* r) @. y: S' C; s5 r$ J
.......\......\........\main.c
# O7 x( g+ M8 T& y Y; s) s5 w0 Z.......\......\........\package.grp
7 y# \# R! U9 n.......\......\........\piano.bin3 i v: W/ ^# c7 g' i
.......\......\........\scrdata.src& d% ?' ^) Q8 O R4 f1 @
.......\......\........\Screen.c5 x! i& z: [7 J4 i- [' V% i
.......\......\........\Screen.h- ]! c/ U, w" W0 `1 N
.......\......\........\zipdata.src
! H% f- ^' j | X2 F+ a.......\......\FLOAT.H
& U4 m9 b4 U* p" f.......\......\hardcore.h! {5 Y( ~: B% Z
.......\......\infblock.h' E$ a' U. f7 W- i, j' r/ V
.......\......\infcodes.h
4 V5 ]/ r& Y6 S) H& L8 }.......\......\inffast.h
$ p8 y* D5 D% N# o! n.......\......\inffixed.h
, m" |2 a- [5 ^0 n, n2 Z' s.......\......\inftrees.h# c7 q# k4 ~1 R/ A6 q
.......\......\infutil.h
; n$ @6 i# ^$ `: f8 [! v4 M.......\......\LIMITS.H" o0 f! ^: b# B0 C* n
.......\......\LOCALE.H! _8 O& A0 C0 C7 J `
.......\......\MATH.H+ ]& Q8 v0 X! t7 e4 y
.......\......\MCC68K.BAT
' z2 v# R* F- _. O6 V.......\......\mcc68k.cmd
" W" z( o4 ^4 T2 K.......\......\MCC68K.EXE
: R' [0 M& P9 H5 v6 J- J0 m.......\......\MCC68K.FIL
) Z0 c# P. K2 F2 e.......\......\Mriext.h# A1 W/ \/ H; G/ `& V0 Y- Y
.......\......\Music.h! x0 ] I$ S- I5 ~
.......\......\Others
. p( D n2 w; g$ x% [.......\......\......\dio.c
/ a |# f/ i7 H.......\......\......\dio.h
8 Q. I# M6 E) w! `.......\......\Readme.doc
2 }, U: j5 a; ~* x0 F8 D.......\......\SCHPATH.H. Y, j0 C" B# D4 h0 D) r
.......\......\SETJMP.H
& A4 e2 D) ?! S.......\......\SIEVE.C
, L2 N. p( U7 e$ }6 M- f.......\......\Signal.h( Y3 w/ q( C/ W0 _* }
.......\......\STDARG.H. A$ t, A+ x! N/ O6 H9 `
.......\......\STDDEF.H
# h8 {. C Q% y6 H( d% w.......\......\stdio.h9 A+ G+ S! F5 P- z3 ]: m4 h' v2 J) d
.......\......\Stdlib.h
- }- z; T" M% E7 L: I! L3 Q.......\......\String.h
, H$ C! X2 e) U.......\......\TEST.ABS
7 w$ g! p* D0 M, O( U% T.......\......\TEST.SRC, k# l8 o2 f( b9 ]- ]% q
.......\......\TIME.H
! [, h8 T* `- L- j# E.......\......\Tools |
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