签到天数: 1773 天 [LV.Master]伴坛终老
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Versions
no$sns v1.0 - 24 Feb 2012 - initial release
no$sns v1.1 - 24 Feb 2012 - same as v1.0, plus GSU and SA-1 coprocessor emulation
Features
The program is 100% assembler code. Accuracy should be quite high (if not: bug are reports welcome).
Controllers: 1-2 Joypads, Mouse, Lightguns (via mouse), NTT Data Pad, X-Band Keyboard
Coprocessors: SA-1 (in v1.1), GSU (in v1.1), DSP, ST010/11, CX4, OBC1, S-DD1, SPC7110, S-RTC, RTC-4513
Add-ons: Satellaview, Turbofile (TFII and STF)
Debugger: Assembler, Disassembler, Xboo-Upload Function (for testing code on real SNES).
Requirements: Win95 and up, around 8MB RAM, around 200MHz (not actually tested yet)
(on 1GHz computers, most games can run 5-10 times faster as on real hardware).
Known Problems
Interlace Mode (vertical hires) isn't yet supported (used only by 3 games or so)
Offset-Per-Tile Mode isn't yet supported (used by Starfox... and probably by some further games...?)
ST018 and SFC-Box aren't supported (because their BIOSes aren't yet dumped) (EDIT: some people dumped them meanwhile)
GUIs of Copiers and Cheat Devices should be working (but without actually emulating FDDs or Patches)
http://nocash.emubase.de/sns.htm |
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