Version 0.5.2 of PokeMini has been released. Changelog:
Opening .minc files now opens the linked .min files
More accurant PRC timing and triggering
Minor changes
Debugger Only:
- Recent ROMs list
- Drag & Drop ROM files support
- Added file association to .min and .minc files
- Moved PRC Counter from Timers Window to Misc. Window
- Added more special registers for printing and controlling the debug output
- Reorganized the menu
- Improved the memory content components
- Added 16-bits memory filler into memory viewer
- All viewers and main window position & size are now saved
Win32 Only:
- Fixed command-lines and closing code
- Recent ROMs list
- Drag & Drop ROM files support
- Added “Pause when inactive” window option
- Added file association to .min and .minc files
Version 0.5.1 of PokeMini has been released. Changelog:
Relative files are now launched from current directory
Fixed notification message display in 32bpp
Added 50% Scanline LCD filter
New Tools (Available in Debugger package):
* PokeMini Image Converter
* PokeMini Music Converter
Debugger only:
* F1 shortcut for documentation
* Improved external launcher
* IRQ Window “Frames in single-row” initialization fixed
* Minimized windows won’t be rendered now
* Added “Character Set -> From file…” in Memory viewer
* Added “Memory data” in Memory viewer with Import, Export, Copy and Fill operations
Win32 Only: Fixed DirectDraw surface pitch