Added Save Path option to control where save states, save memory, and cheats are loaded/saved
Changed various BIOS select menu entries to show the currently selected file
Save the Show Bounding Boxes on-screen config option to the config file
GBA: Fixed error reading some zip files because the version info wasn't correctly handled
MD: Save some additional CPU state to fix hangs in Soldiers of Fortune
MD: Fixed missing libsndfile support for .wav playback
Android: Fixed possible USB gamepad detection errors by waiting 100ms after a device is plugged in before re-scanning
Android: Changed input handling to prevent unresponsiveness on Android 3.1+ when using multiple USB controllers
Android: Fixed pushing buttons with the same key code on multiple USB controllers at once
Android & Linux/X: Added Use Highest Color Mode option to control which display mode the app selects at startup. On Android, you can turn this on to get 32-bit color if supported by your device (previously all <= 2.3 devices used 16-bit, all non-Adreno devices on Andoird 3.0+ used 32-bit). Some devices like the Galaxy S3 currently have driver bugs in their 32-bit support so you should leave it off if you experience any display corruption.
Linux/X: Clip window size on startup if it exceeds the workable desktop area
Linux/X: Fixed possible bug in unique instance registration (don't use spaces in DBUS name)