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[安卓] [安卓ATARI 2600/FC/MD/SFC/NEOGEO/GBC/GBA/MSX/PCE/NGP模拟器]xxx.emu 1.5.9

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签到天数: 1806 天

[LV.Master]伴坛终老

发表于 2013-3-15 20:27:13 | 显示全部楼层 |阅读模式











Version 1.5.9 (2013.03.11)

Added an Integer-only (Height) setting to the Zoom option. This has the same effect as the other Integer-only setting but applies aspect ratio correction to the image width. It can be used to get correct scanlines while keeping the requested aspect ratio.
Added Wii U Pro Controller support to the in-app Bluetooth system and made them appear as separate devices from Wiimotes (Classic Controllers now also behave in the same way)
Fixed some out of bounds array access in the Neogeo, MSX, and Snes9x 1.5 emulation code that could cause random crashes

Android: Various input device detection fixes: check that a device is a alpha-numeric keyboard or else don't show the "iCade Mode" option, properly detect the Xperia Play gamepad on Android 4.x, ignore MHLRCP (MHL remote control) devices which claim to be gamepads but aren't, accept repeated key presses from all device types (fixes using two keyboards/iCades at once)

Android: Don't show Vibration option if the device doesn't support it
Android: Re-wrote core event loop code to effectively prevent any input lag, eliminate possible crashes when certain window parameters are changed (status bar, etc.) and make it easier to work with native Android UI elements in future updates (text input for example).
Android: Minimized video judder when using Auto-frameskip on Android 4.1+ with frame timestamps provided by "Project Butter"
iOS: Minimized video judder when using Auto-frameskip with frame timestamps
iOS: Re-wrote audio back-end to use AudioUnit API due to problems with the previous AudioQueue API in iOS 6.1, it provides lower latency and won't freeze the emulation if the audio skips due to an underrun

iOS: Fixed app crashing when going into the background on iOS 6.1
iOS: De-allocate the frame-buffer when going into the background to save some memory
Linux/X: Support shifted symbol keyboard keys when doing text input

GBA: Added option to manually enable/disable RTC emulation (needed for the Liquid Crystal Pokemon hack)
MD: Fixed incorrect cheat behaviour on little-endian systems (X86/ARM) due to addresses not being swapped for single-byte Megadrive codes

MSX: Fixed incorrect external storage path for the MSX.emu directory on some Android devices
NEO: Added support for the following games: Choutetsu Brikin'ger / Ironclad (ironclad & ironclado) Bang Bang Busters (bbbuster), Treasure of the Caribbean (totcarib)

NES: Updated emulation core to current FCEUX 2.2.1 SVN version, there may be minor save-state compatibility issues depending on the game's mapper
NES: Added "(EU)" to list of filename components checked when activating PAL mode

Snes9x/1.5x: Fixed applying Block Invalid VRAM Access option from the config file
Snes9x: Added cheat code support, uses the standard SNES .cht format
Snes9x: Fixed a path name bug that added an extra dot to the extension when looking for IPS files, preventing the correct file from loading

http://www.explusalpha.com/home/general-info/updates


注:NEO.EMU从1.5.6起必须用MAME 0.140以上版本的NEOGEO游戏ROM才能运行。

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[发帖际遇]: 疾风之狼摆地摊卖菜,占道经营被城管罚款 5 个 柠檬. 幸运榜 / 衰神榜

签到天数: 2 天

[LV.1]初来乍到

发表于 2013-3-16 17:15:05 | 显示全部楼层
听说这次更新还挺重大的,感谢分享!

签到天数: 3 天

[LV.2]偶尔看看I

发表于 2013-3-18 23:34:08 | 显示全部楼层
楼主厉害,超帅{:4_102:}
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