EmuHawk
Corrected a bug relating to missing firmware and null emulator
Open ROM now allows you to select .GBA files
Changed Muppen Style Lag to Non-VI Lag Frames
GBAHawk
BIOS can be skipped for movie recording. BIOS is still required to play games.
BizHawk 1.8.0
New Core! GBAHawk
EmuHawk
Add a Freeze/Unfreeze option to recent menus
Firmware Config - dont crash when organizing firmware
Unified Firmware error messages. No more cryptic messages.
Hex Editor - fix wrapping logic when incrementing/decrementing frozen addresses
On loadstate clear "button start" values in autofire logic
Movies
Fix Savestate-anchored movies
Fix multitrack rerecording
Play Movie - fix fps and timing calculations for genesis movies
Added "Export to SubRip" button to the subtitle edit dialog.
Fix crash when attempting to load a movie for a different platform than the current
Added extensions to all files inside BK2
Lua
Add bit.arshift for arithmetic right-shift.
Changed the timing of merging Lua input to controllers, now joypad.set stops altering autohold/autofire buttons
When closing the lua console - clear the lua surface
Fix the color param in lua drawing methods when using hex values
Quicknes
simplify blitting logic, giving a 15% overall speedup in some cases
Neshawk
(MMC5) - fix uchuu keibitai SDF
FDS - fix divide by zero error when a game uses FDS audio without ever having written to a particular register
GBHawk
Option to set the frame timing (pre 1.7.x vs 1.7.x)
N64
Support for the Jabo video plugin! You will need a copy of Jabo_Direct3D8.dll, v1.6.1.
Fixing the stale frame bug for the Japanese Zelda roms
Fix some crashes associated with restarting the core early in emulation
DualGameboy
A Connection Status toggle option
NOTE: this change breaks support for previous savestates!