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[新闻] 多机种模拟器Mednafen 0.9.38.7发布

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发表于 2015-10-3 12:43:55 | 显示全部楼层 |阅读模式


多机种模拟器Mednafen发布新版

支持机种
Atari Lynx [lynx]
GameBoy (Color) [gb]
GameBoy Advance [gba]
Neo Geo Pocket (Color) [ngp]
Nintendo Entertainment System/Famicom [nes]
PC Engine (CD)/TurboGrafx 16 (CD)/SuperGrafx [pce]
PC Engine (CD)/TurboGrafx 16 (CD)/SuperGrafx [pce_fast]
PC-FX [pcfx]
Sega Game Gear [gg]
Sega Genesis/MegaDrive [md]
Sega Master System [sms]
Sony PlayStation [psx]
Super Nintendo Entertainment System/Super Famicom [snes]
Virtual Boy [vb]
WonderSwan [wswan]

更新如下:

-- 0.9.38.7: --

September 30, 2015:
        Fixed several malformed trio_sscanf() format strings in regards to field width, that could cause stack buffer overflows in certain cases.

September 29, 2015:
        PSX: Added skeleton BCzF/BCzT instruction emulation, and fixed handling of illegal CP0 instructions.

September 25, 2015:
        PSX: Added emulation of CPU exception-handling bad address register.
        PSX: Implemented emulation of the Coprocessor Error field in the CAUSE register.
        PSX: Added emulation of CPU exception-handling branch target register.
        PSX: Fixed handling of CAUSE bits 30 and 31 when an exception occurs immediately after a branch instruction is executed.
        PSX: Fixed link address calculation for JAL, JALR, and B*AL instructions when they're executed in a branch delay slot.
        PSX: Corrected emulation of the quasi-illegal mirrors of the BGEZ*/BLTZ* type instructions.
        PSX: Added emulation of a pipeline quirk that occurs with back-to-back load instructions to the same register(previously only emulated with LWL and LWR).

September 22, 2015:
        Fixed a bug in the debugger's disassembler that could break disassembly when a disassembled instruction wraps around the end of the CPU's program address space to the beginning.

September 18, 2015:
        PCE: Removed experimental and unfinished hypothetical subtitle hardware emulation which had a few security-related problems.

September 16, 2015:
        MD: Fixed registration of main RAM in the cheat engine to be mirrored properly.
        PCE: Fixed a bug that caused the debugger's disassembly and memory view to show a wrong value for the HES bootstrap register at $1D00.
        PCE: Fixed a bug that sometimes caused the "TIMV" register in the debugger to display "FFFFFFFF" instead of "FF".
        The date and time of the compilation of qtrecord.cpp are no longer written to recorded QuickTime movie files, to solve a minor privacy issue and a build reproducibility issue.
        PSX: Rewrote parts of the timer emulation code to fix several issues; fixes wrong music playback speed problem in "RPG Tsukuru 4".

http://mednafen.sourceforge.net/


模拟器是命令行操作的,其论坛有相关的前端工具

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[LV.10]以坛为家III

发表于 2015-10-4 08:47:08 | 显示全部楼层
好多更新,感谢分享。
[发帖际遇]: wyw踩坏了花花草草,被罚款12 个 柠檬. 幸运榜 / 衰神榜
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