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There's been a truckload of new and invasive bugs in MAME recently, so you'll most likely get some weird things happening, especially if you use a joystick or game controller. Make sure you read the new document about setting up your controller:
https://docs.mamedev.org/advanced/ctrlr_config.html
https://github.com/mamedev/mame/pull/10849
Implement cv1000 blitter delay timing for Upload and Draw operations as described in my research here: [color=var(--color-accent-fg)]https://buffis.com/docs/CV1000_Blitter_Research_by_buffi.pdf . All timing data is analyzed by me.
Remove epic12 "unsafe" Blitter mode. The delay introduced here doesn't really have much to do with how things behave on proper hardware, and trying to tune it doesn't make a lot of sense.
Remove some old commented out lines in epic12.cpp which seem to not add much value.
If EP1C_PRINT_BLITTER_DELAYS is set, print out when a Blitter delay triggers.
Add documentation for 6 unhandled Blitter command offsets (see blitter_w). Thanks rtw for looking at these.
Update some docs in cv1k.cpp
This is still not perfect, and further work is needed on CV1000 slowdowns, especially on SH-3 CPU waitstates. I think this is fairly accurate in terms of Blitter timings though.
链接:https://pan.baidu.com/s/1m-P7KegLrbw7bwqUsNydCQ 提取码:i6oj
https://arcade.mameworld.info/
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