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[SFC\SNES模拟器] SuperSnes9x 1.63.16

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签到天数: 1958 天

[LV.Master]伴坛终老

发表于 昨天 01:43 | 显示全部楼层 |阅读模式



SGB / Game Boy Compatibility:
General SGB accuracy: Restored instruction-level GB↔SNES interleaving. After each SNES opcode the GB core
syncs to the current SNES cycle, so ICD2 reads ($6000/$6002/$7800) see GB state that varies naturally with
execution. This removes the BIOS band-counter phase-lock that was producing striped/yellow artifacts on
SGB-enhanced carts, and lets us drop the BG3/OAM/tilemap workaround memsets entirely. Gated to
BIOS+post-release so plain GB carts keep the cheap sync.
Killer Instinct '95: Fixed the intro/title screen raster effect — the per-scanline SCX effect that animates
the logo and title text now advances correctly. Previously stalled at ~1 IRQ per frame because PpuWriteReg
never re-evaluated the STAT IRQ line on writes to $FF45 (LYC), $FF41 (STAT), $FF44 (LY reset), or $FF40 bit 7.
Olympic Summer Games: No longer hangs on the yellow BIOS screen. The SGB2 BIOS band-DMA wait at $00:BA6A is
now unblocked when the IRQ-disable flag is set after the JUMP packet handoff. Tiles, custom border, and audio
now appear.
Pro Mahjong Kiwame, Toy Story, and similar titles: Fixed BG3 tilemap being clobbered by the post-handoff
wipe. The 30-frame wipe was zeroing both BG3 char AND BG3 tilemap ($E000-$FFFF), but the BIOS IRQ DMA only
refills char data — tilemap stayed zero forever. Wipe range now matches the BIOS DMA range exactly (0x1680
bytes).
GB games with custom borders: Fixed regression that broke titles uploading their own CHR_TRN + PCT_TRN
borders. The BG3 wipe now also skips when a cart-supplied border is detected.
2-player MLT handoff: Dropped the forced 2-player MLT at handoff that was causing input quirks.
SPC Audio:
Eliminated the audible "chang" / release-click that played on every SGB game when the BIOS handed off to the
GB. The pre-release SPC residual sample is now muted through the transition window until the GB boot ROM
completes ($FF50 write); the SGB BIOS chime still plays normally.
GTK & QT Support
Added support for SGB in QT and GTK.
Added Bios/ folder selection in Settings => Files
Added Audio Support for SGB (audio that the sgb is uploading to the Snes)
Save State Conversion Support
Created a tool (in a new repository) that enables users to convert save states between snes9x and Messen2.
Upgrade legacy (v6) snes9x save states to modern (v12)
Download it here
Titles Fixed:
Legend of Zelda, The - Link's Awakening DX (USA, Europe) (SGB Enhanced)
Conker's Pocket Tales (USA, Europe) (En,Fr,De) (SGB Enhanced)
Pro Mahjong Kiwame GB (Japan) (SGB Enhanced)
Toy Story (Europe) (SGB Enhanced)
Olympic Summer Games (USA, Europe) (SGB Enhanced)


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