设为首页收藏本站

 找回密码
 立即注册
搜索
查看: 49|回复: 0

[SFC\SNES模拟器] SuperSnes9x 1.63.24

[复制链接]

签到天数: 1999 天

[LV.Master]伴坛终老

发表于 前天 18:22 | 显示全部楼层 |阅读模式



Game Boy
Camera:
Added the Pocket Camera mapper so now Game Boy Camera boots.
Live viewfinder via host-side framebuffer injection (live USB webcam feed)
Per-scanline viewfinder injection in SGB BIOS mode + always-on in SHOOT mode
Viewfinder honors the contrast and matrix-based brightness slider
Added Brightness slider for the viewfinder (host-side, Up/Down)
Added Contrast slider for the viewfinder (host-side, Left/Right)
Audio (APU)
Low-pass APU output to fixes the ultrasonic wave-channel output
Seed DMG/SGB power-on wave RAM so CH3 isn't dead-silent
Post-boot APU state on boot-skip
PI rate-match / rate-lock the SPC resampler for once-per-frame SGB frontends (win32, GTK, Qt, libretro)
Video / PPU
Block CGB palette (CRAM) writes during mode 3; restrict the mode-3 lock to pixel output
Sample fetch_scy for the leftmost SCX-fine partial tile
Auto frame-blend Boxing (Tonkin House) to stop HUD flicker
SNES
BIOS-mode soft reset now restores a settled-title snapshot
Preserve GBRomPath across the BIOS switch
Libretro
Added Game Boy / Super Game Boy / GBC content support
Rebranded core to SuperSnes9x (supersnes9x_libretro, library name + core info)
Aligned valid_extensions with the core info file
Added GB/GBC core sources to the MSVC project
Mix the SGB BIOS SPC stream into audio output
Internationalization / Translations
Shared i18n translation files support (win32/Qt/GTK)
Extract the language-pack to i18n/ folder next to the executable.
Note: some translations are AI enhanced (expect non-sense at some translations)
Qt / GTK
GB frame-blend options (mode, layer, auto transparency) for GTK and Qt
Qt matches win32 config keys and single-store model
Poll joysticks more often; update SDL3 (FetchContent) and Windows Qt binary build scripts
Win32
Fixed crash when opening the ROM dialog a second time (Custom ROM Open)
Use a common function to get the base filename
Game fixed:
Donkey Kong (SGB) — soft reset in SGB BIOS mode no longer shows a garbled title / leaves music playing; restores a settled-title snapshot instead of letting DK re-upload its border visibly
Pit Fighter (GB) — fixed the faint continuous ~19 kHz whine (CH3 wave alias) with a 4th-order Butterworth low-pass on APU output
Pit Fighter, Bart Simpson, Mortal Kombat 4 (GB) — fixed audio going silent after a soft reset (games that never write NR50/NR51 now get the post-boot $77/$F3 state on boot-skip)
Game Boy Camera — now boots at all plus a full live webcam viewfinder with brightness/contrast sliders and steady per-scanline injection



从这一版本开始加入语言包,把language-pack-0.1.zip解压到SuperSnes9x 1.63.24模拟器目录下,运行模拟器,选择"File"->"Language"->"中文(简体)"。

本帖子中包含更多资源

您需要 登录 才可以下载或查看,没有账号?立即注册

×
您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

Archiver|手机版|小黑屋|国治模拟精品屋 ( 沪ICP备15012945号-1 )

GMT+8, 2026-7-3 06:37

Powered by Discuz! X3.5

© 2001-2026 Discuz! Team.

快速回复 返回顶部 返回列表